raiamods: (Default)
raiamods ([personal profile] raiamods) wrote in [community profile] ethyraia2021-05-21 04:56 pm
Entry tags:

◣ OPEN ◢ HATCHING LOG 001

WHO: All PCs
WHAT: New characters arrive on Ethyraia, get interrogated, and settle in at the basecamp.
WHEN: May 21 onward
WHERE: Basecamp Leviathan
NOTES/WARNINGS: Potential character nudity, violence, trypophobia (images) as well as light mentions of gore, alcohol and drug-use, light aphrodisiac effects (optional), and references to mass death.


HATCHING LOG 001 ❀
CONTENT WARNINGS: potential character nudity, violence, trypophobia (images) as well as light mentions of gore, alcohol and drug-use, light aphrodisiac effects (optional), and references to mass death.

Players who participated in our TDM are welcome to keep their CR and the content of those threads. Please make sure to chat this out on the OOC intro & CR meme before making assumptions. Please take your time reading the hatching and basecamp bullets, as some items have been altered or expanded.

❀ HATCHING


Congrats, you've woken up in an egg. I'm sure this is exactly how you wanted to spend your Saturday, right? There's no time to get curious and check out the other egg sacs. By the time you've fought your way out of the membranous sac, spilled electric blue goop everywhere, wiped it out of your eyes and sundry other orifices to get your bearings, you have a spear (or a gun) leveled at your face, throat, or other vital organs. Even if you might be inclined to fight, you can barely lift your arms to protest being grabbed and dragged off. Before you can even get a word in edgewise, you've been thrown into a holding cell.

Characters will not have a chance to retrieve their items at the time of the first hatching, and may not even know there is anything left in the remaining eggs.

The holding cell stinks of something sour and acidic, like rotted citrus, but you are not alone. Several other detainees sit in similar squalid confusion, dressed strangely and equally gooey. Time to make nice, ask questions... figure out what the hell is going on, and maybe do something about all that slime?

Over the next few days, a few things become clear. Despite the alien greeting, your captors speak a language that you understand, and the unpleasant circumstances are revealed to be a matter of necessity, not choice. Supplies are low, but they ensure that the new arrivals' time imprisoned is as painless as can be — they offer hot communal showers of less than three minutes, some strange starchy meal-replacement, and medical treatment to those in need. You might strike up a conversation with your new best friend in the shower over a low soap dispenser or when you realize you might need to share towels.

The cost of these luxuries comes in the form of touch-and-go interrogation by the security officers keeping tabs on the cells and supervising the shower time.

A few notes:
Your character may get pulled away for interrogation at some point. No torture, no drugs; just questioning. If you would like to thread this out, please reply to CAPT CHILDE'S top level comment! A caveat: threads will not go beyond (TEN) NPC replies, and new tag-ins will not be responded to after MAY 24.

☆ Locals will be stopping by outside the freestanding holding cells to ogle or ask questions. Are you really going to be mean to that little kid staring at you with wide eyes?

☆ Characters will be let out for bio breaks. No one has to pee in a bucket, that's just inhumane!

Attempts to escape will probably get you tasered. If your character composes a genius jailbreak, you are welcome to submit it in the MOD QUESTION comment to work out how that might go with the NPCs!

❀ EXPLORE THE BASECAMP

On the heels of a little benign interrogation, a medical inspection, and a stern talking to by Captain Childe, the survivors at Basecamp Leviathan determine one thing: you don't appear to be an active threat.

Released from the detention center after three days, you are given the run-down by the locals — you're on a planet called Ethyraia, and the people around you are survivors of the catastrophic crash of the UCSS Adamant several years prior. You, in fact, showed up on the third anniversary of the crash. Weird coincidence, huh?

The first order of the day is having a proper meal at the mess hall — some of the Adamant's survivors will be friendlier than others. They've been stranded here for years, remember? Some of them will be so desperate to talk to someone who has news of other places, and some will be giving you the cold shoulder.

You'll be fed the same as the rest of them. A plastic plate of crumbled protein of unidentifiable origin and gravy over rice with a single wilted stalk of broccoli and a cup of the worst coffee you've ever had. Maybe somebody bumps into you and spills said coffee, maybe you make it all the way to one of the long tables set out for communal eating.

Time to strike up a chat with your neighbor — maybe ask them to pass the salt?

(What do you mean, there's no salt!?)

During this time, characters will be able to return to the Central Chrysalis where they hatched. While there are no clues as to how they got there, they might find items — their own, or someone else's. Everyone is strapped for supplies, but try not to snatch up anything that isn't yours. The security officers don't look kindly on people chasing one other down the hall, trying to get back their dirty magazines.

A few notes:
☆ Feel free to help out anywhere. Every little bit of assistance you offer to the locals will raise their estimation of you. You could easily help clean dishes after the meal, help fix leaky piping or repair hammocks. You could stop by the aid station and assist with the wounded. You'll be watched closely and some of the survivors will be warier than others, but most will appreciate the opportunity to have a 'break'.

☆ If your character leaves the basecamp and wanders outside the Leviathan, they may begin to notice that what they perhaps took as a giant cave is actually an enormous dragon. Everything that seems human-made will look varying levels of worn down, patched, repaired and patched again. This is not a place of prosperity and happiness. Many people are recently injured, or have new scars or missing limbs.

☆ PCs will be warned about the acid rain and inhospitable wildlife that they'll face if they venture beyond the shade of the dragon's wings.

❀ RECRUITMENT FAIR



You've been here for a week, had a chance to show your mettle. Maybe you've demonstrated a propensity for fixing gadgets (or plumbing!) or you have the command of a natural leader and the ability to wield a gun (or a tire iron!) to great effect. Either way, the Adamant's survivors are eager to put you to work so they can have their first real 'days off' in three years! Survivors have set up their various areas in the hopes of catching your attention and (possibly!) bolster their numbers! Feel free to wander around, talk to other PCs, and get the lay of the land.

ENGINEERING CORPS

Thorkil has welded a sign to a post out front, cheerfully painted by a gaggle of children to say "WELCOME!" The children are crowded around the area, and Thorkil is telling them stories about one of his many tattoos as you approach — he has a magnificent eagle tattooed on his arm, and in a hush he is explaining how it landed on him and tried to bite him like a mosquito, and how he slapped it and it just splattered right there on his arm and he's never been able to wash it off!

The children seem mesmerized by the story (maybe you are too?) and will scatter at the story's conclusion, tugging you over to the various areas, pointing things out excitedly. What is an Ehlers-Chau sublight engine? You're about to find out whether you like it or not! Or maybe you can teach them a thing or two. Those who seem to know their stuff will be eagerly invited on board by Thorkil.

The Engineering division has salvaged its tools and scrap from the Adamant’s wreckage, so it has all of the essentials from metal mills to CNC routers to circuitry tools. A holo projector throws schematics on the wall — a drill, a few potential shelter ideas for long-term settlement, and a new communications tower.

SECURITY DIVISION

Rémi has barely deigned to participate — and seems to have done so only at the request of some of his companions. He's sitting at an unadorned table and he is cleaning a variety of weapons. He will scowl if approached, and seems openly mistrustful of your intentions should you speak to him. Questions about how a conversation with Rémi might go may be posted to the MOD QUESTIONS thread. (Note: We will not be threading Rémi, so these questions will be handwaved!)

Characters who make a positive impression on him will open up the avenue to work for the Security Division later, but he will not be extending any offers now — please allow for a realistic period of development here!

Feel free to lean into another PC's space and comment on how frosty that dude seems! You can also survey the various weapons stored in racks, help out with building spears, the usual suspects.

THEATRE

The theatre doubles as a childcare center, and many of the NPCs bustling about seem very excited and eager for the chance to talk to anyone who ventures in to visit. The theatre is bright and cheerful, paintings have been done on the walls of scenes from children's stories featuring colorful characters.

The thespians will not only try to recruit you (for acting in a play, for teaching, for script writing, for drawing on the walls or caring for children) but they will actively put you to work if they see you standing idle longer than a moment! Your character may find themselves with a paintbrush in hand, or taking part in a recital for a play (you're free to invent one, or put a new spin on an old classic! Romeo and Julio, anyone?) or building a set piece for one of the many local productions.

The Theatre doubles as the protective hub in times of need, so beyond arts education and babysitting, your character may also be tasked with shoring up those defenses, helping to fortify the walls, or other such tasks. And who knows, they may be paired off with someone else rather unexpectedly!

AID STATION

Sunya Hyacinth is the local medical doctor, fueled by coffee and spite. She doesn't have the time to recruit personally — she's flitting about the aid station seeing to the injured.

If you follow her, she will put you to work. Hold this stent, articulate this dislocation, take this blood pressure reading. If anyone appears to have a proficiency for this sort of work, she may inquire after credentials — and anyone who seems to have medical experience is going to immediately be handed the medic's armband, a white band with a blue cross emblazoned on it. This armband will grant any PC an extra amount of respect and trust from the Adamant's survivors — but you'd better be able to live up to it!

Feel free to treat any injured PCs, converse with other 'recruits', help pin that white and blue arm-band on... you know, anything under the sun. Some of the patients in the medical bay seem to be suffering from the adverse effects of some of the local flora — itching hives or burning pustules. One unfortunate soul seems only able to speak in limericks, which the medical staff will admit is one of the odder things they’ve seen.

SANITATION

CONTENT WARNING: DRUG REFERENCES

It's a dirty job, but somebody's gotta do it! There are always latrines to be dug, pipes to be repaired, general maintenance to be done on the various sanitation systems.

A nervous-looking janitor will approach your character almost shyly, and ask if you wouldn't mind giving her a hand. If you are willing to help her (fix a pipe, dig a hole, etc), she will gradually warm up to you and seem more animated and lively and very, very grateful. Won't you please consider working with the Sanitation crew? Sure, it's not as glamorous as some of the other duties, but they're the backbone of the Basecamp and they could really use the help!

She'll even let you in on a little secret if you really butter her up or show an interest — the Sanitation Crew? Totally has a little underground greenhouse where they're growing marijuana. They're totally willing to share...

Feel free to dig latrines alongside your fellow PCs, or maybe even share a joint. It's a way to pass the time, right? PCs serving in sanitation will also have an easier time overhearing the gossip that spreads around the base, since no one looks twice at them.

COMMUNITY OUTREACH

CONTENT WARNING: REFERENCES TO MASS DEATH

During their first two weeks in the basecamp, any character who stops by one of the various houses of worship (in addition to a church, a synagogue, and a mosque, there is a temple with small statues to fifteen different unfamiliar deities, many of whom seem to be from different faiths), the gymnasium, or the mess hall will come across a stand that hosts a dozen or so packages.

Wrapped in the black emergency blankets that many bring with them to and from the bunks, these packages are about one cubic foot and contain folded clothes in roughly the same sizes. The styles are all different and highly individualized. Some are luxe, some are basic, and some are clearly the undershirt (but not the proper outerwear) for uniforms of the Adamant’s crew. Warm-faced folks eagerly give out a single package to each new hatchling. Along with the clothing and blanket, hatchlings will receive basic packages containing basic toiletries — bar soap, a toothbrush, a straight razor, etc.

Come by at the wrong time, and you might see a fight break out. A young person, red-faced, shouts at the volunteers working these stands, “Those were our people! Our families! We should be the one to decide what’s done with what they left behind.”

In hushed tones, clearly trying to keep this from becoming a conflict, the lead volunteer insists, “Take it up with Captain Childe.”


A few notes:
Feel free to have your character sign on to help out with any of the listed divisions, with the exception of security.

☆ Characters may collect one (1) care package from the community outreach program. If your character intends to come back for more, please let us know in the Mod Questions thread.

☆ Feel free to ask for light NPC interactions in the MOD QUESTIONS header; we can give you a general idea of how a conversation might go! Like with the Captain Childe threads, none of these threads will be lengthy, and new tag-ins will not be responded to after MAY 24.

❀ THE DREAMING

You are standing at the edge of an immense, underground lake. Water laps at the shore, echoing in the cavern. There is a sense of peace and warmth and — welcome.

A creature emerges from the lake and approaches you. Its gills flutter, its eyes are a faint bioluminescent glow in the darkness. It reaches out to touch you — one long, elegant finger presses against your chest. It feels as if it might crack your sternum open and ferret beneath your bones as if looking, looking for something. Yet, there is no malice from it, and you feel no fear.

But the creature relents. It backs up. Bows to you once, and then turns and walks back into the water.

You stay for some time at the edge of the lake. Eventually, it seems as if another person is here with you, or perhaps they simply came into focus after being here just as long as you. Should you speak with them?

A few notes:
PCs may interact with one another in the dreams. They will be in a semi-conscious state, not wholly aware they are dreaming and not wholly under the impression of its normalcy.

☆ Your character will wake up naturally from the Dreaming, they will feel peaceful and refreshed.
The lake, if they choose to swim in it while dreaming, would be perceived as the perfect ambient temperature for them — some characters may prefer it to be warmer or colder!

☆ If they duck below the water, they will see far-off glittering city lights, but no matter how they try to swim towards them they will never get any closer!

☆ If your character tries to drink the water, they might notice that for a few minutes after they wake they can hear little snippets of NPC thoughts. Weird!

☆ Every character will have a small, pale lilac mark where they were touched on the chest. It will fade over the next few days.

❀ FETCH QUEST

CONTENT WARNING: REFERENCES TO LIGHT APHRODISIAC EFFECTS

A small, perky woman corrals you somewhere near the latrines. "Hey!" she says insistently, pushing her hat back and sending a spill of inky curls askew from her forehead. "We need a hand. There's this plant we get for Sunya — the Doc? You met her yet? — it's a painkiller. Go through a shitload of that, which I'm sure is quite surprising," she says all this in a single breath, and her expression is sour despite her cheery tone.

"You any good at botany? We need another round of Starspire root. Can't harvest the ones we've got in camp, they've been a little cranky lately. You'll have to go about four kilometers due west, towards the old Adamant wreck. Just watch them — if they start to sweat, you'll need to get under cover, means the acid rain is coming. I'll upload the specs to your Comm."

Seems like you're being partnered with somebody else for the run — another person looking perhaps about as equally haggard as you, and at least as equally voluntold. Hopefully you won't run into any difficulties — how hard can retrieving one plant be?

A few notes:
☆ Feel free to have random monster encounters along the way! Don’t forget to wait for approvals on bestiary submissions before incorporating them into threads.

☆ The plants are at a high elevation, so they will exist on rocky outcroppings along a cliff-face. The landscape here is mostly high desert, which means it is full of thin, calf-high grasses, scrub plants, and non arable land polluted by dense, alkaline soil and rocks. Be creative in how you get there!

☆ Somebody gets hurt? Here, chew this root! They said it was a painkiller, right? What's the worst that could happen? (People can get a little ... flirtatious, shall we say.)

☆ Or you could go one step further and try exploring portions of the Adamant! Remember, the ship itself was built to house seventy thousand people — it's the size of a city, and it cannot be adequately explored in an afternoon! If you'd like anything specific to come of this, or if you’d like to know specifics about the Adamant’s layout, please consider submitting a plot request!.

fortyforged: (memory slipped)

[personal profile] fortyforged 2021-05-22 03:25 am (UTC)(link)
Rémi is going to have a robot come and stare at his weapons. Banshee might have all his on him if he doesn't know where to put them, aside from concern he might just forget where he left them. He might try making small talk, mostly commenting on make and state of the weapons Rémi's got. He'll eventually mean to ask if anyone needs a gunsmith or anyone to maintain weapons.
spalten: (pic#14899510)

[personal profile] spalten 2021-05-22 03:27 am (UTC)(link)
[ by the time he approaches the captain, he's had a general feeling for the lay of the basecamp and has gone out to the adamant to check out a few things. the return was fruitful, in terms of being able to obtain supplies, but a bit disappointing on his end - someone, or perhaps a few someones, have taken the liberty to strip away essential parts at the bridge.

except a distress call that seemed interesting enough. he's here with his mask; it adds an unnatural timbre to his voice sounding a bit metallic as he regards her. more a precaution than anything else, really. ]


Captain. I'd like to talk about the UCSS Adamant, if you have the time.
fortyforged: (Yep)

[personal profile] fortyforged 2021-05-22 03:31 am (UTC)(link)
When you're confused and have no idea what's going on, it usually seems in your best interest to cooperate. Or at least that makes the most sense to the Exo. While he doesn't seem phased at all by being surrounded by humans he's slowly started to note all the curious and wary looks in his direction, although it seems there's plenty of wariness to go around when taking all the others he's been jailed with.

Banshee's very cooperative when he's led out. He seems perfectly fine with whoever's summoned him to open things up. At least it doesn't smell as funky here as it does in the cells.
unclesam: (Default)

[personal profile] unclesam 2021-05-22 03:46 am (UTC)(link)

✪ Hatching

I'm just gonna say it...

[ Sam scrubs at himself ineffectually. He does not look happy about the current state of things, but he feels about as week as anyone else does after arrival, and disinclined to cause trouble where he doesn't know how far trouble gets him. Never shying away from a reckless danger, Sam also likes to consider himself the occasional fool, but solidly not a complete idiot. ]

... this feels like something sneezed us halfway across the galaxy, and I ain't a fan.

✪ Basecamp/Recruitment Fair

[ Redwing: It doesn't take long for a kite sized drone to become a common sight whirring around base camp. Mostly around the aid station, the drone's also not an uncommon sight zipping around the basecamp perimeter. If you've met Sam before, you might find Redwing occasionally trailing you, or circling you with a soft electronic chirping sound before rushing off. And where Redwing is, Sam's usually not too far - outside he's often little more than the shape of wings in the sky carried on the blue glow of his wingsuit's thrusters. Feel free to say hi to Redwing or pet him if Sam somehow managed to convince you the drone's cute. It's not actually sentient or sapient in any manner of speaking. You might also catch Sam fussing with Redwing's calibration and talking to the drone like it's an actual pet.

Aid Station: Honestly, the white band with the blue cross shows up on his arm before long. Sam's not sure he ever officially agrees to it, but he shows up and does the work, and well, that is that. He likes to joke and call it 'failing upwards to the level of his imcompetence'. Sam puts in long shifts at the Aid Station, pararescue training coming in handy in fixing people up. He moves fast and seemingly tireless, barely slowing down between people who need someone tending to them, and if there's something drawn in his eyes over every person they can't properly patch up because supplies are running low, then the smile he's got for the next person in need of help barely shows it. ]
Alright, what do we got? [ And whether you're hurt or in need of something else, Sam's attention is now yours.

Gymnasium: From pretty early during their stay here, Sam can be found training here. Whether it's as simple as running, the obstacle course, training with his shield (form looking considerably better than it does in the beginning of that nice montage) or using the floating rocks and his wingsuit to practice recklessly fast, nimble maneuvers in the air, he puts in the work - tirelessly so. It's not unusual to see the dark skin of his left arm further darkened by bruises. Sam's a man who knows he needs to put in twice as much effort, and so he does - and then some. And hey, if anyone's in need of a sparring partner, he's happy to provide. Sam's a talk, muscular man, but surprisingly nimble, and his fighting style is much more based in martial arts and acrobatics than brute force.

Mess Hall: ]


I spy with my little eye...

[ Sam glances around. He's wearing his goggles, which means Redwing's out somewhere scouting something out for Sam even as he's here 'taking a break' and enjoying some food. Well... what qualifies as food around here. Joy might be overselling it, either. And the following lines get tossed out for this little game:

"... the end of all joy."
"... something red."
"... someone who looks like they're about to improve my day. It's you. You're the chosen one."

Base Camp General: Outside of those locations/instances and his shifts at the aid station, Sam can be spotted helping out where help is needed. Whether it be washing dishes, reinforcing walls or fixing hammocks, Sam's rarely completely idle. Feel free to have him lend you a hand in anything that needs assistance. He doesn't volunteer his time and energy without limits, and is careful not to overpromise assistance when he's already occupied elsewhere. But if he can help, he's happy to do it. ]

✪ Dreaming

[ During the dream: Sam does not resist the creature's touch. He looks content, eyes half closed at the sound of water lapping at the shore, so much so that his eyes are half-closed by the time he registers the presence by his side in the dreamlike haze.

Reminds me of home.

[ Aftermath: He doesn't notice it until he's on the way to the showers by the gym the next day. The bruises on his left arm are so common by now he hardly registers them, but there appears to be a small lilac mark on his chest. He remembers the dream then, and frowns deeper. ]

What the hell?

✪ Fetch Quest

[ Painkillers are in short supply, so the call for aid comes as little surprise to him. Sam's been making himself useful around the Aid Station, and fell into getting recruited more by virtue of already getting involved anyway. He likes to joke and call it 'failing upwards to the level of his imcompetence'. So when a call for a supply run comes in, he's not going to fuss and gear up fast, giving his involuntarily volunteered partner a nod.

The terrain isn't exactly friendly to them, and they're not far into the trek when he says: 'Redwing, get me an aerial.' A kite sized drone - white with red and blue detailing - detaches from the jetpack on Sam's back and with an electronic chirp rushes off into the air and ahead of them. ]


Redwing's gonna get us a better look at the area we're headed for. I can fly up on the cliffs if we gotta get there, though, so don't worry about climbing.

[ OOC Please note: Sam will stick with the mission with most people, but feel free to have them get into an encounter with the wildlife. He will only deviate and strike out to the Adamant with people he's already got a rapport with, which in this case means cast mates or people who had Rat Warren TDM threads with him. ]

✪ Wildcard

[ Feel free to hit me up on [plurk.com profile] inkcharm or on Discord inkcharm#4573 for any further plotting! ]
mylawn: (pic#10436342)

engineering

[personal profile] mylawn 2021-05-22 03:48 am (UTC)(link)
[Look, 76 doesn't know how to do any of this either--he had people for this kind of thing, back home. He'd mostly happened upon this by wandering around, and attempted it clear from the start that he's got no real knowledge in this area. Still, he is good at lifting things, if people need equipment moved around. That's what they have him doing when he sees Nate decidedly out of his element.

For a moment, he seems to debate whether or not to intervene. Though it is amusing to watch this poor guy get grilled on what he can only assume is space technology beyond their comprehension, he decides to give him an out.
]

Take this.

[Here you go, Nate. Your escape route from the science children is a crate full of tools, which is being shoved into your general direction, whether you like it or not.]

Follow me.
fossils: (pic#14195587)

[personal profile] fossils 2021-05-22 03:49 am (UTC)(link)
[ He catches him in the corner of his eye. Pockets the compass, still hunched forward and frowning at Bucky as he sucks down his canteen. ]

Sam told me about Isaiah Bradley.

[ There's no anger in his voice. None of the anger he's got about that revelation is focused on Bucky, anyway. He's just tired. Disappointed. His mouth twists again. ]

You need to give him a break.

[ Sam. Cut him some slack. He doesn't know all the details about what the two of you have been up to exactly, but you weren't exactly hiding your feelings about how Sam's been handling things. ]
Edited 2021-05-22 03:52 (UTC)
mylawn: (pic#10433678)

[personal profile] mylawn 2021-05-22 03:57 am (UTC)(link)
I was being rhetorical.

[Even if he didn't actually ask a question. The arch of 76's eyebrow is visible at the top of his visor--because of course he's going to take the stuff. Beggars can't be choosers in a situation like this, and he supposes he should feel lucky they're being offered any supplies at all.

That said, if it turns out there are heirlooms or other personal items tucked into the bundle he's been handed, he'll make a concerted effort to return it, but as it stands this doesn't really seem to be his problem.
]

Guess it's better than being thrown out to fend for ourselves.
fossils: (pic#7753860)

[personal profile] fossils 2021-05-22 03:58 am (UTC)(link)
Yeah— [ The word gets drawn out as he squints at the drawing, clearly uncertain. A hand moves to the back of his neck and rubs at it, glancing in the direction he'd been heading. ]

Look, you got any paint?

[ Maybe he can help. ]
freightcars: (pic#14904075)

[personal profile] freightcars 2021-05-22 03:59 am (UTC)(link)
( Hard to say what gets under his skin more: getting told he needs to give Sam a break, or that goddamn tone. Like Bucky's let him down somehow.

He's not all that irritated about Sam telling Steve. It feels like the ownership of that secret has been shifted, passed from him to Sam, who undoubtedly bonded with the man far more than his attempted killer ever would. Isaiah's beyond any harm well-meaning Avengers can cause him now.

There's a beat of silence after Steve's commentary, with only the faintest of flickers across his expression. A twitch of his cheek, schooled back out again instantly before it manifests into something worse.
)

Guess that makes you an expert in our situation now.

( Now that you've had one whole conversation. Now that you know one entire piece of the puzzle.

Gives you the right to be disappointed in him, huh?

An icy, terse warning:
)

Stay out of it, Steve.
northerndragon: (came a message in the dark)

BASE CAMP // MESS HALL // GHOST

[personal profile] northerndragon 2021-05-22 04:01 am (UTC)(link)
i. mess hall

He’s had two lifetimes, now, of better food than this: all the years he had lived at Winterfell, growing into a man alongside the Starks, and all those years as a trueborn son of the Aerie. Not so much the Watch, less so New Amsterdam.

On reflection... he takes a sip of the coffee, then makes a face.]


Thought it couldn’t get worse. They say they’ve been living like this for three years?

[He sounds more dismayed than outraged. They have little enough here: it reminds him a little of what the Free Folk were like on the run, but even they had their goats and their aurochs.

Jon knows better than most what it costs to stretch what rations you have when there isn’t enough to feed the people who depend on you.]


ii. dishwashing

[As if without needing to be asked, Jon has taken up washing dishes. He looks like a little storm-cloud doing it, but he is doing it.]

Have you heard what else might need to be done?

[Despite his grumpy expression -- which may just be his face -- his voice is gentle. It is a genuine question.]

iii. GHOST (objectively the prompts you were probably looking for)

a. [A while after that meal, after washing dishes, Jon hears that people have been finding some of their belongings back in the eggs.

He had Longclaw in New Amsterdam; he does not have it, or anything else, here, only his fine blue shirt with the wolves on it and a pair of breeches. Cause for dismay, for both the simple reason that it's his sword, nearly a part of his arm, and Valyrian steel besides, and for the more complicated one, that he had long ago promised the Old Bear that he would not lose it or allow it to be taken from him. He couldn't be so lucky as to wake up holding it a second time… could he?

He tries to find his way back to the sac that he can remember pulling himself out of, only vaguely, before they had marched him to the cell. That one? No, maybe that one.

The smell in this place sharpens, and he's hungry… no surprise after that sort of meal. These people are barely surviving.

It has been so long that he isn't prepared for the big blue and white blur that darts toward him. And then he understands, and falls to his knee and opens his arms to the big white direwolf.]


Ghost!

[Someone is watching. He calls out,]

Please, leave him. He's mine. I'm his. That is, I raised him from a pup.

b. [Some time after, Jon is walking around the camp. He looks different than he had before: he now wears a padded jacket, boots, no more Three Wolf Moon shirt. A sword is buckled at his waist, along with a dagger in a smaller scabbard. The sword's pommel rides high on his chest, under his arm: a wolf's head in carved white stone, with garnets for eyes.

The great white wolf trots at his side, or a little behind him. The looks people give them… some are awed, some are curious, some are threatened. When the wolf shows a little too much interest in anything he shouldn't, he gets a sharp word from Jon, and backs away from it.]


I am sorry. I give you my word, he doesn't cause much trouble. I raised him myself.

[For his part, the wolf does not seem docile, but he does seem well-mannered. And maybe you're mistaking him for a dog to begin with. Ask yourself: was any dog ever this big?]
Edited 2021-05-22 04:02 (UTC)
trassel: (Default)

iv.

[personal profile] trassel 2021-05-22 04:02 am (UTC)(link)
[ Matthias is not yet so keen on the guns they have here, and even more unwilling to use his limited ammunition that came from home, never mind that his own rifle might be more effective in his hands than just his knives. But still he follows just a half-step behind 76 — Trass chose to shadow Nina, today, so Matthias is alone. ]

[ He's not in need of great conversation. Simply of someone that can keep up — it's intriguing that he has to work to get there with 76, clearly age has not dulled any skills the other soldier possesses. ]

The path is clear so far. We're making good time.
freightcars: (162)

Gʏᴍɴᴀsɪᴜᴍ

[personal profile] freightcars 2021-05-22 04:02 am (UTC)(link)
( Takes a couple of days for Bucky to catch him at it, but eventually he does — happens by the gym in time to see a familiar blur of color hurtling across the room. He slips in discreetly, watches quietly as Sam demonstrates a clearly practiced mastery of the shield.

Doesn't plan to interrupt, except that it comes flying in his direction and it's reflex to stick his arm out and catch it.

His eyes flicker from it to Sam, and after a beat he hurls it toward a post, bouncing it back in Sam's direction.
)

Getting pretty good at that.
mylawn: (pic#10463807)

[personal profile] mylawn 2021-05-22 04:13 am (UTC)(link)
[He comes to a stop, turns, and offers a shrug, as if to say he knows exactly what kind of hypocrite he's being, and he's not going to apologize for it. Despite the fact that he's obscuring his face with a visor, the slight tilt of his head indicates that he's looking Steve up and down, trying to assess the kind of person he's dealing with. He recognizes tactical gear when he sees it, though of course it's less ostentatious than emblazoning a number on the back of a jacket.]

Who wants to know?

[The truth, of course, is that he's the kind of person to take "don't leave the shade of the dragon's wings" as a challenge, but he's not going to give that up so easily. He doesn't exactly trust the locals, and needs to explore his options, which includes evaluating the feasibility of striking out on his own.]
fortyforged: (wait a minute)

Banshee-44

[personal profile] fortyforged 2021-05-22 04:14 am (UTC)(link)
Exploring
In a way, the place reminds him of the Last City in its early days, or even more recently, after the events of the Red War. The Exo hasn't been too anxious about being released from the holding cells for all that they'd done nothing wrong. But it's given him time to soak things in, not that it's nearly enough time to grasp what's happened when there seems to be only so much explanation on that part.

He may be a strange sight to behold, whether people are used to seeing robotic humanoids or not. The way he dresses is quite mundane, and the fact that he's carrying around two rifles just seems rather jarring. However it might be the massive sword on his back that might make people think twice about engaging with him. Unfortunately it hasn't occurred to him that anyone might be a bit concerned about an armed robot. He's just being practical with his things, and being new to a place and having nowhere to store them, Banshee's only figured the best thing to do is to keep them on his person.


Security
Surely it's not healthy for someone with this many weapons to be looking at even more weapons, but that's certainly what's drawn Banshee's attention to Rémi's table. He doesn't say anything for a long while, simply content scrutinize the weapons around there.


Community
He'd only wandered towards the church out of curiosity. He hadn't been expected to be handed a care package of sorts, even if it's with some hesitance, but he's polite and his thanks put people more at ease. "Hm." It's as he's walking away that the shouting begins, and he looks over his shoulder at the angry youth and those who try to mediate. The Exo looks down at the package he'd been given again, more thoughtful as he goes and finds a place to sit and inspect its contents. Do some people-watching.

((OOC: Feel free to pose in other formats if you want. I'll match.))
unclesam: ((107))

[personal profile] unclesam 2021-05-22 04:16 am (UTC)(link)
[ It's all kinds of familiar. Enough to want something in Sam to relax into it. Fixing a boat, setting up a training course outside Sam's family home, throwing the shield and talking. If only.

The shield bounces towards him, and Sam catches it with the same kind of practiced ease. His gaze mirrors Bucky's - flicks to the shield, then back to the man. ]


Thanks. Little better every day.

[ A hesitates, and then mirrors Bucky's actions again - tosses the shield smooth and easy, lets it bounce back towards Bucky. ]
northerndragon: (43-insomniatic-dw)

RECRUITMENT FAIR

[personal profile] northerndragon 2021-05-22 04:18 am (UTC)(link)
i. security

[If these people have been here for three years, trying to survive, Jon can't fault the man for being unwilling to put swords -- or anything else -- in the hands of the new arrivals. He wouldn't do such a thing. So when his offer of aid is brushed away, he only answers with a respectful nod, even if the corners of his lips turn down.

They do seem to be trying to build and repair weapons. Some of the weapons are unfamiliar to him, but some, he's been using for nigh on twenty years -- and he's only a few years past his twentieth birthday. He examines a spear, finds that the point is looser than it should be. And while he fixes that, he looks around at the rest of the weapons on offer.]


Have you seen any bows? Arrows? I have a mind to try to hunt, when the weather is fair enough, but it's better with a bow.

[He is no knight, but the way he's dressed, with the big sword at his side, some people would be hard-pressed to tell the difference.]

ii. wildcard

[Jon can be found doing helpful things that don't involve science/tech or medicine. That includes wall-building, etc. He may mention that he was "not a builder in the Watch," but wants to give help where it's needed.

If asked to participate in a stage show in any way that involves performing, he will begin to demur and say something about "feeling half a fool." An astute person may note that he doesn't actually seem to like that kind of attention.]
fossils: (pic#8363510)

[personal profile] fossils 2021-05-22 04:22 am (UTC)(link)
[ He pulls in a sharp breath, eyes narrowing. ]

Starting to look like we're gonna be here a while.

[ You really gonna keep asking him to ignore everything?

His lips part, close, then part again. He leans forward, demanding to be hear with his body and his tone of voice. ]


I'm here now, Buck.

[ Quit holding against him something he hasn't even done yet. ]
northerndragon: (uhoh)

DREAMS

[personal profile] northerndragon 2021-05-22 04:27 am (UTC)(link)
[He watches the creature for a long time as it retreats, his expression unreadable.

It does not seem strange to him that he's not alone in a dream. Not anymore.]


Do you know that beast? Do your people tell tales of it?

Our old nurse told us all tales. We thought they were legends, just stories. Most of them have turned out to be true. Wish they hadn't, but they did.
sunmon: (8)

[personal profile] sunmon 2021-05-22 04:38 am (UTC)(link)
Would cartography be done through Security? Asking so I can know if Alina should approach Remí and hate his guts or not.

Are characters able to sign on with things like community outreach/management in order to help with distribution of rations, etc., or are we limited by the job headers laid out here?
northerndragon: i never knew my mother (peering at the sky in confusion)

FETCH QUEST // ADAMANT

[personal profile] northerndragon 2021-05-22 04:40 am (UTC)(link)
i. cliffs

[He doesn't like the land here, how sandy it is. It reminds him of what he's been told of Dorne -- and who would want to live in the mountains and sands of Dorne if you could live in the North?]

I'm stronger than I look. I can go myself, or I can help keep you steady.

If we were looking for poppy, it would be easier to find.

ii. adamant (option to explore a little)

[It looks more like the ghost of a fortress smashed in war than a ship. Jon approaches it slowly -- not tentative and not frightened, but careful. It may not be steady, and in any case, even if the structure can withstand visitors, it may not be empty.]

Is this what you thought it would look like, when they spoke of a shipwreck?

[OOC: Jon is probably not too receptive to flirtation, since 1. He's in love and 2. He just found out that the person he caught feelings for likes him back. Probably. Maybe. It's complicated. Nonetheless, him dealing with the flirtation situation could still be the makings of comedy gold.

Bonus points for lore nerds who spot the joke in the first starter.]
freightcars: (I ᴄᴀɴ ɢᴇᴛ ɪᴛ ʙᴀᴄᴋ)

[personal profile] freightcars 2021-05-22 04:43 am (UTC)(link)
( Okay, you know what?

He'll do you one better. He stands up. Prowls closer, erasing the space between them one slow-motion graceful step after another. You want to be heard? Well, congratulations. He's up nice and close, and he can hear you just fine.

I'm here now.
)

Not by choice, so don't act like that entitles you to a goddamn thing. You don't get to sit there thinking that just 'cause you have half an idea of what's going on, you get to lecture me. You left. Even if you haven't done it yet, you still leave, so you can take your opinions with you and mind your own business.
fossils: (Default)

[personal profile] fossils 2021-05-22 05:01 am (UTC)(link)
Ayyyy this is way more in depth than I expected and super helpful, ty! Steve would be glad to find out all of this and pretty approving of that kind of leadership.

When he approaches Rémi he'll hand over one of his Wakandan shields, explaining that it's acid proof (and showing him how it opens/collapses). Call that one a communal weapon now, he'll use it again if/when they decide they're going to let the newcomers actually help on Security side of things.
northerndragon: (weighing it all)

[personal profile] northerndragon 2021-05-22 05:47 am (UTC)(link)
It's a good thing he woke up weak, unable to hurt anyone until he had his wits about him. Since then, he's been quiet and cooperative, if not always cheerful about it; sometimes, sitting in his cell, his expression has been openly resentful, though more often tired or mildly exasperated. He keeps those looks off of his face while he's being questioned, always stressing that he means no harm, that he is as surprised as anyone else at his presence among them.

At least some power rests with this woman: he sees, already, the way people defer to her. The lives of everyone who has been pulled from an egg may rest in her hands.

"I'll tell you whatever you want to know." He pauses, frowns. "But I don't know if it will help you, my lady. I can tell you where I came from, where I've been. I will sound like a fool, but it's the truth."
northerndragon: (Default)

[personal profile] northerndragon 2021-05-22 05:53 am (UTC)(link)
Jon has approached Remi, and probably made it clear that he'd be willing to help with security in the future, if there were such a time when his help was needed. (He's been in charge of this kind of thing, he knows why you wouldn't want to take the newbies.)

He has also fixed a spear and not tried to hold on to it, is looking for a bow and arrows in purely hypothetical terms (essentially, he can shoot, but I doubt he can craft a bow), and is walking around casually armed to the teeth. He might unsheath the dagger purely for a practical reason (it's a tool, so he might have cut some of the material used to fix a spear with it, that kind of thing), but it was immediately put away afterward. He's probably giving off the impression of a guy who is comfortable around weapons and knows how to use them, but isn't immediately hot-tempered or eager to pull a knife.
Edited 2021-05-22 05:53 (UTC)