raiamods: (Default)
raiamods ([personal profile] raiamods) wrote in [community profile] ethyraia2021-05-21 04:56 pm
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◣ OPEN ◢ HATCHING LOG 001

WHO: All PCs
WHAT: New characters arrive on Ethyraia, get interrogated, and settle in at the basecamp.
WHEN: May 21 onward
WHERE: Basecamp Leviathan
NOTES/WARNINGS: Potential character nudity, violence, trypophobia (images) as well as light mentions of gore, alcohol and drug-use, light aphrodisiac effects (optional), and references to mass death.


HATCHING LOG 001 ❀
CONTENT WARNINGS: potential character nudity, violence, trypophobia (images) as well as light mentions of gore, alcohol and drug-use, light aphrodisiac effects (optional), and references to mass death.

Players who participated in our TDM are welcome to keep their CR and the content of those threads. Please make sure to chat this out on the OOC intro & CR meme before making assumptions. Please take your time reading the hatching and basecamp bullets, as some items have been altered or expanded.

❀ HATCHING


Congrats, you've woken up in an egg. I'm sure this is exactly how you wanted to spend your Saturday, right? There's no time to get curious and check out the other egg sacs. By the time you've fought your way out of the membranous sac, spilled electric blue goop everywhere, wiped it out of your eyes and sundry other orifices to get your bearings, you have a spear (or a gun) leveled at your face, throat, or other vital organs. Even if you might be inclined to fight, you can barely lift your arms to protest being grabbed and dragged off. Before you can even get a word in edgewise, you've been thrown into a holding cell.

Characters will not have a chance to retrieve their items at the time of the first hatching, and may not even know there is anything left in the remaining eggs.

The holding cell stinks of something sour and acidic, like rotted citrus, but you are not alone. Several other detainees sit in similar squalid confusion, dressed strangely and equally gooey. Time to make nice, ask questions... figure out what the hell is going on, and maybe do something about all that slime?

Over the next few days, a few things become clear. Despite the alien greeting, your captors speak a language that you understand, and the unpleasant circumstances are revealed to be a matter of necessity, not choice. Supplies are low, but they ensure that the new arrivals' time imprisoned is as painless as can be — they offer hot communal showers of less than three minutes, some strange starchy meal-replacement, and medical treatment to those in need. You might strike up a conversation with your new best friend in the shower over a low soap dispenser or when you realize you might need to share towels.

The cost of these luxuries comes in the form of touch-and-go interrogation by the security officers keeping tabs on the cells and supervising the shower time.

A few notes:
Your character may get pulled away for interrogation at some point. No torture, no drugs; just questioning. If you would like to thread this out, please reply to CAPT CHILDE'S top level comment! A caveat: threads will not go beyond (TEN) NPC replies, and new tag-ins will not be responded to after MAY 24.

☆ Locals will be stopping by outside the freestanding holding cells to ogle or ask questions. Are you really going to be mean to that little kid staring at you with wide eyes?

☆ Characters will be let out for bio breaks. No one has to pee in a bucket, that's just inhumane!

Attempts to escape will probably get you tasered. If your character composes a genius jailbreak, you are welcome to submit it in the MOD QUESTION comment to work out how that might go with the NPCs!

❀ EXPLORE THE BASECAMP

On the heels of a little benign interrogation, a medical inspection, and a stern talking to by Captain Childe, the survivors at Basecamp Leviathan determine one thing: you don't appear to be an active threat.

Released from the detention center after three days, you are given the run-down by the locals — you're on a planet called Ethyraia, and the people around you are survivors of the catastrophic crash of the UCSS Adamant several years prior. You, in fact, showed up on the third anniversary of the crash. Weird coincidence, huh?

The first order of the day is having a proper meal at the mess hall — some of the Adamant's survivors will be friendlier than others. They've been stranded here for years, remember? Some of them will be so desperate to talk to someone who has news of other places, and some will be giving you the cold shoulder.

You'll be fed the same as the rest of them. A plastic plate of crumbled protein of unidentifiable origin and gravy over rice with a single wilted stalk of broccoli and a cup of the worst coffee you've ever had. Maybe somebody bumps into you and spills said coffee, maybe you make it all the way to one of the long tables set out for communal eating.

Time to strike up a chat with your neighbor — maybe ask them to pass the salt?

(What do you mean, there's no salt!?)

During this time, characters will be able to return to the Central Chrysalis where they hatched. While there are no clues as to how they got there, they might find items — their own, or someone else's. Everyone is strapped for supplies, but try not to snatch up anything that isn't yours. The security officers don't look kindly on people chasing one other down the hall, trying to get back their dirty magazines.

A few notes:
☆ Feel free to help out anywhere. Every little bit of assistance you offer to the locals will raise their estimation of you. You could easily help clean dishes after the meal, help fix leaky piping or repair hammocks. You could stop by the aid station and assist with the wounded. You'll be watched closely and some of the survivors will be warier than others, but most will appreciate the opportunity to have a 'break'.

☆ If your character leaves the basecamp and wanders outside the Leviathan, they may begin to notice that what they perhaps took as a giant cave is actually an enormous dragon. Everything that seems human-made will look varying levels of worn down, patched, repaired and patched again. This is not a place of prosperity and happiness. Many people are recently injured, or have new scars or missing limbs.

☆ PCs will be warned about the acid rain and inhospitable wildlife that they'll face if they venture beyond the shade of the dragon's wings.

❀ RECRUITMENT FAIR



You've been here for a week, had a chance to show your mettle. Maybe you've demonstrated a propensity for fixing gadgets (or plumbing!) or you have the command of a natural leader and the ability to wield a gun (or a tire iron!) to great effect. Either way, the Adamant's survivors are eager to put you to work so they can have their first real 'days off' in three years! Survivors have set up their various areas in the hopes of catching your attention and (possibly!) bolster their numbers! Feel free to wander around, talk to other PCs, and get the lay of the land.

ENGINEERING CORPS

Thorkil has welded a sign to a post out front, cheerfully painted by a gaggle of children to say "WELCOME!" The children are crowded around the area, and Thorkil is telling them stories about one of his many tattoos as you approach — he has a magnificent eagle tattooed on his arm, and in a hush he is explaining how it landed on him and tried to bite him like a mosquito, and how he slapped it and it just splattered right there on his arm and he's never been able to wash it off!

The children seem mesmerized by the story (maybe you are too?) and will scatter at the story's conclusion, tugging you over to the various areas, pointing things out excitedly. What is an Ehlers-Chau sublight engine? You're about to find out whether you like it or not! Or maybe you can teach them a thing or two. Those who seem to know their stuff will be eagerly invited on board by Thorkil.

The Engineering division has salvaged its tools and scrap from the Adamant’s wreckage, so it has all of the essentials from metal mills to CNC routers to circuitry tools. A holo projector throws schematics on the wall — a drill, a few potential shelter ideas for long-term settlement, and a new communications tower.

SECURITY DIVISION

Rémi has barely deigned to participate — and seems to have done so only at the request of some of his companions. He's sitting at an unadorned table and he is cleaning a variety of weapons. He will scowl if approached, and seems openly mistrustful of your intentions should you speak to him. Questions about how a conversation with Rémi might go may be posted to the MOD QUESTIONS thread. (Note: We will not be threading Rémi, so these questions will be handwaved!)

Characters who make a positive impression on him will open up the avenue to work for the Security Division later, but he will not be extending any offers now — please allow for a realistic period of development here!

Feel free to lean into another PC's space and comment on how frosty that dude seems! You can also survey the various weapons stored in racks, help out with building spears, the usual suspects.

THEATRE

The theatre doubles as a childcare center, and many of the NPCs bustling about seem very excited and eager for the chance to talk to anyone who ventures in to visit. The theatre is bright and cheerful, paintings have been done on the walls of scenes from children's stories featuring colorful characters.

The thespians will not only try to recruit you (for acting in a play, for teaching, for script writing, for drawing on the walls or caring for children) but they will actively put you to work if they see you standing idle longer than a moment! Your character may find themselves with a paintbrush in hand, or taking part in a recital for a play (you're free to invent one, or put a new spin on an old classic! Romeo and Julio, anyone?) or building a set piece for one of the many local productions.

The Theatre doubles as the protective hub in times of need, so beyond arts education and babysitting, your character may also be tasked with shoring up those defenses, helping to fortify the walls, or other such tasks. And who knows, they may be paired off with someone else rather unexpectedly!

AID STATION

Sunya Hyacinth is the local medical doctor, fueled by coffee and spite. She doesn't have the time to recruit personally — she's flitting about the aid station seeing to the injured.

If you follow her, she will put you to work. Hold this stent, articulate this dislocation, take this blood pressure reading. If anyone appears to have a proficiency for this sort of work, she may inquire after credentials — and anyone who seems to have medical experience is going to immediately be handed the medic's armband, a white band with a blue cross emblazoned on it. This armband will grant any PC an extra amount of respect and trust from the Adamant's survivors — but you'd better be able to live up to it!

Feel free to treat any injured PCs, converse with other 'recruits', help pin that white and blue arm-band on... you know, anything under the sun. Some of the patients in the medical bay seem to be suffering from the adverse effects of some of the local flora — itching hives or burning pustules. One unfortunate soul seems only able to speak in limericks, which the medical staff will admit is one of the odder things they’ve seen.

SANITATION

CONTENT WARNING: DRUG REFERENCES

It's a dirty job, but somebody's gotta do it! There are always latrines to be dug, pipes to be repaired, general maintenance to be done on the various sanitation systems.

A nervous-looking janitor will approach your character almost shyly, and ask if you wouldn't mind giving her a hand. If you are willing to help her (fix a pipe, dig a hole, etc), she will gradually warm up to you and seem more animated and lively and very, very grateful. Won't you please consider working with the Sanitation crew? Sure, it's not as glamorous as some of the other duties, but they're the backbone of the Basecamp and they could really use the help!

She'll even let you in on a little secret if you really butter her up or show an interest — the Sanitation Crew? Totally has a little underground greenhouse where they're growing marijuana. They're totally willing to share...

Feel free to dig latrines alongside your fellow PCs, or maybe even share a joint. It's a way to pass the time, right? PCs serving in sanitation will also have an easier time overhearing the gossip that spreads around the base, since no one looks twice at them.

COMMUNITY OUTREACH

CONTENT WARNING: REFERENCES TO MASS DEATH

During their first two weeks in the basecamp, any character who stops by one of the various houses of worship (in addition to a church, a synagogue, and a mosque, there is a temple with small statues to fifteen different unfamiliar deities, many of whom seem to be from different faiths), the gymnasium, or the mess hall will come across a stand that hosts a dozen or so packages.

Wrapped in the black emergency blankets that many bring with them to and from the bunks, these packages are about one cubic foot and contain folded clothes in roughly the same sizes. The styles are all different and highly individualized. Some are luxe, some are basic, and some are clearly the undershirt (but not the proper outerwear) for uniforms of the Adamant’s crew. Warm-faced folks eagerly give out a single package to each new hatchling. Along with the clothing and blanket, hatchlings will receive basic packages containing basic toiletries — bar soap, a toothbrush, a straight razor, etc.

Come by at the wrong time, and you might see a fight break out. A young person, red-faced, shouts at the volunteers working these stands, “Those were our people! Our families! We should be the one to decide what’s done with what they left behind.”

In hushed tones, clearly trying to keep this from becoming a conflict, the lead volunteer insists, “Take it up with Captain Childe.”


A few notes:
Feel free to have your character sign on to help out with any of the listed divisions, with the exception of security.

☆ Characters may collect one (1) care package from the community outreach program. If your character intends to come back for more, please let us know in the Mod Questions thread.

☆ Feel free to ask for light NPC interactions in the MOD QUESTIONS header; we can give you a general idea of how a conversation might go! Like with the Captain Childe threads, none of these threads will be lengthy, and new tag-ins will not be responded to after MAY 24.

❀ THE DREAMING

You are standing at the edge of an immense, underground lake. Water laps at the shore, echoing in the cavern. There is a sense of peace and warmth and — welcome.

A creature emerges from the lake and approaches you. Its gills flutter, its eyes are a faint bioluminescent glow in the darkness. It reaches out to touch you — one long, elegant finger presses against your chest. It feels as if it might crack your sternum open and ferret beneath your bones as if looking, looking for something. Yet, there is no malice from it, and you feel no fear.

But the creature relents. It backs up. Bows to you once, and then turns and walks back into the water.

You stay for some time at the edge of the lake. Eventually, it seems as if another person is here with you, or perhaps they simply came into focus after being here just as long as you. Should you speak with them?

A few notes:
PCs may interact with one another in the dreams. They will be in a semi-conscious state, not wholly aware they are dreaming and not wholly under the impression of its normalcy.

☆ Your character will wake up naturally from the Dreaming, they will feel peaceful and refreshed.
The lake, if they choose to swim in it while dreaming, would be perceived as the perfect ambient temperature for them — some characters may prefer it to be warmer or colder!

☆ If they duck below the water, they will see far-off glittering city lights, but no matter how they try to swim towards them they will never get any closer!

☆ If your character tries to drink the water, they might notice that for a few minutes after they wake they can hear little snippets of NPC thoughts. Weird!

☆ Every character will have a small, pale lilac mark where they were touched on the chest. It will fade over the next few days.

❀ FETCH QUEST

CONTENT WARNING: REFERENCES TO LIGHT APHRODISIAC EFFECTS

A small, perky woman corrals you somewhere near the latrines. "Hey!" she says insistently, pushing her hat back and sending a spill of inky curls askew from her forehead. "We need a hand. There's this plant we get for Sunya — the Doc? You met her yet? — it's a painkiller. Go through a shitload of that, which I'm sure is quite surprising," she says all this in a single breath, and her expression is sour despite her cheery tone.

"You any good at botany? We need another round of Starspire root. Can't harvest the ones we've got in camp, they've been a little cranky lately. You'll have to go about four kilometers due west, towards the old Adamant wreck. Just watch them — if they start to sweat, you'll need to get under cover, means the acid rain is coming. I'll upload the specs to your Comm."

Seems like you're being partnered with somebody else for the run — another person looking perhaps about as equally haggard as you, and at least as equally voluntold. Hopefully you won't run into any difficulties — how hard can retrieving one plant be?

A few notes:
☆ Feel free to have random monster encounters along the way! Don’t forget to wait for approvals on bestiary submissions before incorporating them into threads.

☆ The plants are at a high elevation, so they will exist on rocky outcroppings along a cliff-face. The landscape here is mostly high desert, which means it is full of thin, calf-high grasses, scrub plants, and non arable land polluted by dense, alkaline soil and rocks. Be creative in how you get there!

☆ Somebody gets hurt? Here, chew this root! They said it was a painkiller, right? What's the worst that could happen? (People can get a little ... flirtatious, shall we say.)

☆ Or you could go one step further and try exploring portions of the Adamant! Remember, the ship itself was built to house seventy thousand people — it's the size of a city, and it cannot be adequately explored in an afternoon! If you'd like anything specific to come of this, or if you’d like to know specifics about the Adamant’s layout, please consider submitting a plot request!.

angerberg: (Default)

[personal profile] angerberg 2021-06-01 11:12 pm (UTC)(link)
I'd rather say I've found a new one.

[ that smile doesn't waver. not an inch. ]

What about you? Are you an actor or a babysitter? [ he'd side-stepped by demurring the possibility that he might look after these children, but it did not explain his presence or skill as far as she was concerned. ]
angerberg: (Default)

[personal profile] angerberg 2021-06-01 11:13 pm (UTC)(link)
[ this is the hard mode of perfuma's worst exam, because yennefer looks utterly blasé about her own frustrating behaviors as she replies simply, ]

No.

[ because she remains the one with the blade in her hand, and therefore, adora's in no position to bargain. ]
neversmall: (003)

[personal profile] neversmall 2021-06-01 11:15 pm (UTC)(link)
[ Ah. There it is - the wall that always comes down. How can we trust you when you know when we're lying and we never know if you are? How do I know you're not doing things to my insides and making me like you?

Nina just lifts her chin a little. She is who she is, and she is not ashamed of who she is and what she does. And she does not believe in false modesty. ]


One of the best.
angerberg: (pic#14132779)

cw: internalized ableism & it's getting projected outwards

[personal profile] angerberg 2021-06-01 11:18 pm (UTC)(link)
Your people have an interesting way of repairing their deficiencies.

[ she considers the arm, not quite scrutinizing but indubitably interested. it's not the same as what she had gotten out of aretuza, out of her magic. but it might be something to correct the cost of that. she had traded one broken body for another, and it feels like she'll be outrunning it her entire life. geralt had insisted that being whole wouldn't fix her problems, but there was no way of knowing without success first. ]
angerberg: (Default)

[personal profile] angerberg 2021-06-01 11:20 pm (UTC)(link)
I don't recall.

[ she looks at him, studying him more carefully. he knows her. he's familiar with her in a way that she can't say the same, and she can't tell if it's the haze of her mind or if it's something else. ]

But I've been on a dragon hunt.
angerberg: (Default)

[personal profile] angerberg 2021-06-01 11:22 pm (UTC)(link)
Have you been into the engineering department? I understand those are the closest they have to mages that come by this planet naturally.

[ as opposed to the hatchlings, which are very much their own beast. yennefer doesn't want to dig into the fact that magic alone isn't enough to do what they would need to get the adamant back off the ground. it had never gotten anything off the ground in her world. ]
angerberg: (pic#14132774)

[personal profile] angerberg 2021-06-01 11:24 pm (UTC)(link)
[ it slots into place — like she has a schema for ego, but not for anyone willingly surrendering a great power. she nods, then. ]

I see.

[ he wanted to be special. who doesn't? yennefer isn't advocating for the dusty death of half the universe by any means, but she does understand the megalomaniacal drive to be the only one. so maybe she's a few steps off. ]

My condolences, of course. For your lost loved ones, as well as theirs. [ 'theirs' being the names on the wall that she redirects her attention to. ]
angerberg: (pic#14132775)

[personal profile] angerberg 2021-06-01 11:26 pm (UTC)(link)
Soldier?

[ the language suggests it. she thinks of how she'd been outmaneuvered by soldiers who knew better than she how to manage the battle of sodden. how she'd resisted their expertise, and had to reluctantly come to admit it went beyond the stuff of politics and court. ]

Allow me to join you. You'll be glad for my help, should any of the less pleasant creatures of this planet draw near, and I'd like to hear your thoughts on what you find.
angerberg: (pic#14132779)

[personal profile] angerberg 2021-06-01 11:30 pm (UTC)(link)
[ she leans in to consider the black sphere. ]

Technology. [ it's almost laughable. ] How does a lantern and a wheel become something like this?

[ bruh they don't even plug things in THEY DON'T EVEN HAVE PLUMBING. she at least manages to muster the a narrower version of the question, the part that's really getting to her — ]

How does it move on its own?
sunmon: (7)

[personal profile] sunmon 2021-06-01 11:34 pm (UTC)(link)
I'm impressed.

[ she's not put off. if anything, it's a comfort, after all kirigan's lies. at least nina is honest about what she's doing. she isn't pretending not to have these skills. she doesn't hide what she is.

what ivan did, that was terrifying. but nina ... from what alina can see, she has a softer touch. while she doesn't doubt that every grisha heartrender is prepared to crush a fjerdan soldier's insides if they need to, it's pretty obvious that nina wouldn't go straight to that option, either.
]

I haven't made very much progress with my own power. Enough to dazzle the King and Queen, but they're not exactly ... [ the almost pitying expression on her face seems to suggest that the lantsov line may, in fact, be incredibly simple on the whole.

and now, alina realizes, nina has helped her. they're bonded, too. it prompts an awkwardly timed follow-up question:
] Did you learn from Baghra?
neversmall: (067)

[personal profile] neversmall 2021-06-01 11:37 pm (UTC)(link)
...did you say all those words in Liktok? Because the translator just turned them into Ravkan.

[ Which is just. Aggravating. ]

I don't know much about fixing bookshelves, I'm afraid. How would heavy tape be better than glue?
neversmall: (009)

[personal profile] neversmall 2021-06-01 11:55 pm (UTC)(link)
Not much. Just that the captain doesn't want to go poking at it -- sensibly so, but I can't help but wonder now what it does. I have, unfortunately, no idea how to go about finding that out, but I'm glad we're heading back up there.

[ She glances over at him and then back up to where they're going. Then she shakes her head. ]

This whole thing is very odd. I keep thinking I'll blink at be back in Ravka.
medik: (in the fields the bodies burning)

[personal profile] medik 2021-06-02 12:06 am (UTC)(link)
[ No shit. As though nobody's tried that already— but he doesn't let the bullheaded individuality annoy him enough to prove a distraction from the task at hand. Already Yakov's eyes flit up and down the cliff face, studying the crags, the exposed roots. This isn't the way he and Matthias came, which by all accounts that should make their task easier, being that there's no ravine to navigate around, but here the exposed rock and soil looks less solid. Less predictable. ]

If there was an easier way, they would have told us. The longer we're out here, the less likely it is we'll come back with supplies.

[ Not unlike leaving the trenches, a parallel which isn't lost on him. ]
neversmall: (005)

[personal profile] neversmall 2021-06-02 12:08 am (UTC)(link)
[ That's an interesting response - more open than she would have expected, after all this. ]

Baghra? [ Nina shudders. ] Oh - briefly - or rather, back and forth. Whenever Grisha have a block, they're sent to Baghra. Sometimes I think she's so unpleasant about it just because she wants us to fear coming to her more than whatever's holding us back.

[ And there was something they wanted her to do with her powers that she... hadn't wanted to do. She'd learned. After all, she was going to be a soldier. Sometimes she'd have to do things that were... unpleasant. Even learning how to do it, how to walk it back after... it had taken some pain to get her there. ]

We did do some work on helping me get over something, and then we did some work on multiple opponents. She'd call me in sometimes when some special training was needed for some of the others as well. Was she the one who was training you? [ That's foolish question, and Nina shakes her head. ] Of course she would be.
Edited 2021-06-02 00:23 (UTC)
sunmon: (Default)

[personal profile] sunmon 2021-06-02 12:26 am (UTC)(link)
[ alina nods like this is the expected response. ]

Yeah, she's been helping me. We've made good progress, despite ... her. [ baghra is not the kindest woman in ravka, and alina would be frankly surprised if a single grisha came away with a net positive opinion of her. but then again, nina has a net positive opinion of a drüskelle. ]

But I'm not sure how long she's been at the Little Palace, and I've been mostly around Etherealki since going there. [ ergo, could be anyone. ] I wasn't sure she trained Corporalki. Do you know what kind of Grisha she is?
trassel: (Default)

[personal profile] trassel 2021-06-02 12:32 am (UTC)(link)
[ As she settles, she feels something snake around her waist and the press of a broad palm at the side of her hip, holding her near. His own resistance is criminally low as well, after having been looked at, wanted, and hardly seen or touched for eight hours. ]

[ Matthias hands her the watch. It's still open on his last message to her. ]
neversmall: (111)

[personal profile] neversmall 2021-06-02 12:37 am (UTC)(link)
[ Nina hesitates and then leans in a little. ] The only thing I know for sure about Baghra is that she's old. And strong. She touched me once and I got a sense of her heart and power, and it wasn't like anything I'd felt before. [ She leans back. ] I was sent out on a mission soon after that, and I haven't really been back to the Little Palace since.

[ And what an interesting line of questioning this is! Nina doesn't mind providing honest answers - she's not intending to go back, after helping Alina find her way home, the least she can do is arm her as best she can - but it's still strange to be asking about this when those concerns seem so very far away. Nina's tempted to redirect to what seems to her to be more important - Did she give you any training exercises to do? - but she's willing to let this go and see what she can learn from it. ]
sunmon: (Default)

[personal profile] sunmon 2021-06-02 12:41 am (UTC)(link)
That's strange, isn't it? That people know so little about her. She trains every Grisha.

[ it doesn't sound like a real question. it sounds like an argument.

alina desperately wants nina on her side. she can't pinpoint when she had started to feel like there were battle lines being drawn instead of merely her own escape into obscurity, but it might just be a way of salvaging her friendships with genya and fedyor and nadia as well.

the little palace does not have to belong to kirigan.
]
neversmall: (137)

[personal profile] neversmall 2021-06-02 12:49 am (UTC)(link)
Would you like to ask Baghra what kind of Grisha she is? [ But that's not a real answer, is it. What Alina's asking are the kinds of questions that come with a different perspective - exposure to a different life. When most Grisha are brought to the Little Palace, they're young, so young. They're told 'this is the way it is' and that is the way it is, simply because they are told so. That had been the case with Nina.

Or it had been, until she'd gone out into the world. And while much of what she'd learned in the Little Palace had proved painfully true, there were other things about it that...

...well, it had been easy to convince Arken of her sincerity about her distaste for Grisha conscriptions. Why should their existence be dependent upon their lifetime servitude to the crown? Nina had learned there were few things more terrifying and effective than an insightful question and she recognizes in her instinctive deflection that it's something that means she should look closer.

Her brow furrows, lips pursing slightly. ]


...no, you do make a good point. It is strange that one person would have so much knowledge of all three branches of the Small Science.
spalten: (pic#14899510)

[personal profile] spalten 2021-06-02 12:55 am (UTC)(link)
That'll be a work in progress. A long-term goal.

Keep in mind, I'll be taking their resources from the way they live - we live - here, which is already frugal. Diverting it for such a search won't be taken lightly.

[ he doesn't sound too heartbroken about it; if anything else vidar is casual about the idea. ] And to think about that kind of project is to accept that we will be here for far longer than we can tolerate.

Do you have anyone waiting for you?
neversmall: (089)

[personal profile] neversmall 2021-06-02 12:56 am (UTC)(link)
[ His hand snakes around her, lands on her hip, and draws her close. Nina catches her breath lets it out slowly, savoring their closeness. ]

Here. Jordan [ A Very Strange Name for a very delightful child ] showed me how to access the small picture menu while I was in the theater. They can read everything we post, you know - the Adament crew.
sunmon: (10)

[personal profile] sunmon 2021-06-02 01:02 am (UTC)(link)
[ the question draws alina's back up straighter. for a moment, she looks ready to try to make every excuse in the book. kirigan can't kill her, but she's positive that he would have other ways of making sure that she could not continue to ask the wrong questions, making sure that she could not flee as baghra had tried to help her do.

tried, but ultimately, alina had gone her own way. she did not trust baghra any more than she trusted baghra's son.

but nina stops to think about it. that's something. that's something. and alina exhales. slowly, trying to make it look natural. she's not very good at it.
]

Old and powerful indeed.

[ she takes a bite of the biscuit to busy herself. her lips press together to hold onto crumbs until she can lick them off. ]

I'll try what you said. With the Adamant's survivors. I want people like us to be able to make a life here, to be safe here, if they want. [ even if she never can, at the very least she can help others do it. ]
fossils: (pic#8704345)

[personal profile] fossils 2021-06-02 01:06 am (UTC)(link)
[ wtf is a geriatric millenial

He lets out a light huff, amused, rocking with the shove with faint exaggeration. ]


Imagine what I'll be like in five years...

[ A knowing glance at her before he fixes his gaze forward, his grin fading. ]
trassel: (11.)

[personal profile] trassel 2021-06-02 01:06 am (UTC)(link)
[ Is that good or bad? He shrinks at the idea that someone could have read his letter to her, or overheard all the things he means to say to her when there's no one else around. ]

They can, but do they?
trassel: (43.)

[personal profile] trassel 2021-06-02 01:14 am (UTC)(link)
The brand name does not mean anything, but Matthias makes a note of it all the same. He peers at it, wanting to go closer to look, and also wanting to keep a respectful distance. He personally hates to be crowded, and expects that most others also appreciate when that doesn't happen. By what Banshee says, he may have done the improvements to these himself, and they do look extremely impressive, to someone used to nothing like them.

Enough to be counted.

Enough that the loss of one would be terrible, because they were useful.

He wants to ask what Awoken are. Instead, 'And that is all you do? What do you fight with these weapons?'