raiamods: (Default)
raiamods ([personal profile] raiamods) wrote in [community profile] ethyraia2021-06-10 06:01 pm

EVENT #01 —

WHO: All PCs
WHAT: Guests arrive at the basecamp
WHEN: June 10 - June 17
WHERE: Basecamp Leviathan
NOTES/WARNINGS: None currently (let us know if we should update this because we missed something)


EVENT LOG 001 — JUNE ❀
CONTENT WARNINGS: None currently (let us know if we missed something and should update this!)

Please note that several of these sections have deadlines, so it's a good idea to prioritize your plotting for the earlier section of the event first.

A calendar of events and deadlines is as follows:
IC:
June 10 -
The thessyx arrive with the shell.
June 11 - Dinner with the thessyx, gifts distributed.
June 12 - Scrimmage interrupted by the formation of a sinkhole.
June 14 - Critters emerge from the sinkhole in the gymnasium.
June 13-17 - Two more sinkholes open up, with more critters emerging within the day.

OOC:
June 13 -
Last day to ask about your character interfering with the shell.
June 16 - Last day to ask about your character joining the closed-door meeting with Childe and the thessyx.
June 30 - Last day to register the way your character engages with the thessyx and the critters directly. (Mods do not anticipate replying to these comments.)
❀ UNEXPECTED VISITORS


At noon on June 10, a dozen visitors arrive. The Thessyx carry themselves quietly, moving through the base as if they were attempting to enter a body of water without disturbing it. Lightweight robes of some native skein cover their green-grey amphibian skin, but do not obscure the fact that each of them possesses four arms. Once inside the base and in the leviathan’s embrace, they will lower their hoods and additionally reveal fins of varying colors along the back of their scalps. These creatures have slit noses; wide-set, irisless eyes; and mouths that stretch the full width of their skull. With them, they bring a great shell about three meters long and as tall as a small adult human.

The security force of the Adamant greets the visitors on their entry to camp. These strange amphibious creatures inform the security force that they are the Thessyx, and that the shell is full of gifts. The security force is ordered by Chief Security Officer Rémi to lock the shell away until Captain Childe has had the opportunity to decide what will be done with the contents. If you intend for your character to interfere with the shell in some way, please reach out in the QUESTIONS thread below BEFORE JUNE 13TH — this includes if your character would try to stop others from interfering with it.

Three of their number with blue fins on their head go to speak in a closed-door meeting with Captain Childe. If your character would like to attempt to get access to this meeting, please reach out in the QUESTIONS thread below with an explanation of how they would attempt to do so BEFORE JUNE 16TH.

The next day, more Thessyx arrive, and they will remain on the base for about one week. They move around the camp fairly casually, mingling with the Adamant’s crew. They are particularly interested in the hatchlings. If your character would like to ask specific questions of the Thessyx they encounter, please direct them to the QUESTIONS thread below.

Just before dinner the next evening (June 11), Captain Childe announces that there will be a special celebration in the mess hall, courtesy of their guests — all of their guests. The announcement is as follows, and goes out on the communication devices camp-wide:
I'm sure some of you have noticed the Thessyx walking among us. In light of their arrival and the gifts they've brought with them, we've decided to have a joint celebration in the mess. They have agreed to have guards from their city patrol our perimeter, so everyone has twelve hours off. Attendance isn't mandatory, but it's strongly suggested.

They've brought gifts for our new arrivals as well. These gifts are to be distributed later. I know some of you will think it's unfair that the Thessyx are favoring them, and that in three years of being here this is the first time they've initiated contact with us. Tensions are bound to be high — but the first person who picks a fight is getting thrown in the brig, I don't care if you're a civilian or not. We could all use this break.

Don't offend them. No fish jokes.

Childe out.
At dinner, a few crew members get out their instruments, and Captain Childe even looks the other way when Senior Engineer Thorkil Bjørnson opens up a barrel of the moonshine he’s just finished. It means going without later, but they’ll share some of their modest wealth with the Thessyx. The mess hall is cluttered with revelry, and some of the tables have been pushed together to make room for people to dance.

The feast is made up of various mosses and seaweeds, pickled insects, and a few mollusks. Whether this sounds appetizing or not, it’s the freshest food anyone on the base has had for a while, and it seems it’s only intended for the Children of the Leviathan. Some crew members look on jealously or externalize their bitterness. Others may be pushier — after all, they’ve been providing for the hatchlings out of their own supplies for a while now. Still others will be surprised if any of the hatchlings offer trades or pawn the food off on them preemptively — they may be inclined towards favors and good will.

A few notes:
  • The Thessyx refer to the hatchlings as ‘Children of the Leviathan.’ They do not appear to sleep, nor do they step out from under the leviathan’s embrace when the sun is out. The three blue finned Thessyx who meet with Captain Childe are not the Thessyx’s leaders, only representatives. They prefer to ask the PCs questions about them and where they came from rather than answering questions about themselves.

  • To interfere with the shell, attempt to be involved in the closed-door meeting between Childe and the thessyx, or to ask questions of the thessyx, please visit the QUESTIONS sub-thread. These options have staggered deadlines so that we can account for each stage while responding to the next; these actions of some hatchlings will reflect on others.

  • By JUNE 30TH at 21:00 EST, please respond to the mod comment labeled THESSYX GREETING with a brief description of how your character would greet the Thessyx. Feel free to write multiple characters in a single comment. We just want to check the temperature in the room.

  • ❀ A DISTURBANCE UNDERFOOT

    On June 12th, the thessyx’s visit is disrupted by the appearance of a sinkhole in the gymnasium. The basketball court, which was already in disrepair, suffers the worst of the damage. In the midst of a scrimmage between PCs and NPCs, which the thessyx observe quite rapturously, a 5-meter hole opens in the middle, with concrete and steel and earth crumbling underfoot. Any injured PCs will have their sprains and scratches treated well by the medical team, and the gymnasium will be closed until further notice. Don’t worry! The Adamant’s engineers are on the case, figuring out how the soil’s stability gave way. This could be bad news for the entirety of the basecamp if it’s an ongoing issue. The engineers could probably use some help addressing the issue — to volunteer, reach out to us in the QUESTIONS thread.

    Over the next couple days, two more sinkholes appear — one near the Memorial Wall, and one in the showers (though it thankfully doesn’t seem to have affected the plumbing). Anyone injured by a sinkhole will also have their sprains and scratches treated well by the medical team. Cartagena shares a helpful (“helpful”) PSA about the dangers of sinkholes and how to protect yourself, which is clearly dated and has nothing to do with whatever is going on here on Ethyraia:

    Hello, Children of the Leviathan! Isn’t that a silly name? I guess it’s the most accurate, since you did come from eggs. Soon you will be one month old! Hahaha! Biology can be odd sometimes.

    It’s not just biology, though! Ecology is certainly strange and confusing, and nothing is stranger and more confusing than the ecology of Ethyraia. I’m sure you have all noticed the sinkholes appearing more and more often these days. Do not be alarmed! Not because there is nothing alarming, but because alarm leads to panic and panic leads to more danger!

    For the time being, please follow these helpful tips for sinkholes:
    1. If you see a sinkhole, go the opposite direction.
    2. If you fall into a sinkhole, try not to cry. Instead, yell for help!

    I think these are sufficient enough guidelines to follow, yes?

    Remember, be careful out there! And protect your squishy selves. You never know when you might be useful later. Then it would be a shame if your squishy self was gone. We’d all be very sad. Or most of us. Or some of us. At least me, to the capacity that an AI can be sad.

    Stay safe! Cartagena out.

    On June 14th, the first of the critters emerges from the sinkhole in the gymnasium. These creatures are roughly a meter tall at the shoulder, blind, with enormous clawed forepaws and supernumerary hind-legs that appear shrunken and shrivelled and barely provide function. These creatures have tough, armored hides and truly, truly awful breath. They are capable of tearing through metal with their claws, and small arms fire does nothing to them. Within the day, dozens of them have skittered into the base. They seem as confused and afraid to be in here as the basecamp’s residents are to have them here. However, these are wild animals; they react to their fear with sharp teeth and claws. A few perseverant critters find their way into the cafeteria, sniffing out food, while others can be found gnawing on cables that power the lights for the basecamp.

    Chief Security Officer Rémi will be quick to pursue an extermination plan. The problem is big enough that the PCs are encouraged to help out, and those who volunteer will be quickly accepted, as long as they aren't trying to offer their own bright ideas.

    A few notes:
  • To volunteer to help out with engineering, please visit the QUESTIONS sub-thread.

  • If your character would volunteer to help security exterminate the creatures, or if they would disregard the security force and go after the critters on their own, please let us know in the QUESTIONS thread so we can talk about what this would look like. Rémi isn’t well-known for liking people who subvert the chain of command.

  • By JUNE 30TH at 21:00 EST, please respond to the CRITTER WRANGLING comment with how you vote the critters get dealt with — extermination, rehoming, or something else. If someone has already commented with your characters’ IC preference, please add your +1 under other people’s comments, so it’s easier for us to sort.
  • figlia_morbida: ([roundabout])

    [personal profile] figlia_morbida 2021-06-27 09:50 pm (UTC)(link)
    [Scaring it, in Trish's opinion, is allowing it more room for unpredictable behavior. She's not too fond of that option, even if it would be nicer to just hope it runs back down the hole it came out of like a good little mole-thing.

    She watches this man edge closer into the room, and there's...an odd sensation that lifts from her shoulders as he speaks, like a weight long settled suddenly being lifted, and she doesn't hide her bemused expression from him, blinking slowly.

    She doesn't know what he did, just that he's still in plain sight, but that little boon vanishes with a pop, the room going dark in an instant, and Trish has to cover her mouth to muffle her surprised yelp. She moves quickly to attach her watch to her top's strap, since it has a dinky flashlight function, and she didn't bring anything else...it's not a good light, but it's enough.

    That being said, if Illumi's already on the move, she's lost him.
    ]

    Hey, don't wander alone!

    [She hisses into the dark. Clutching her metal pipe, she ducks into the room herself.

    He said ambush, so she assumes he's closing in on their quarry. It's spooky with the cover of dark in here now, and she hates that she can't tell if the skittering is the dance of loose wires or the creature's claws on the hard floor.

    She listens in case he says something else, as a disembodied voice somewhere in the room.
    ]
    needfully: (pic#14777360)

    [personal profile] needfully 2021-07-01 08:44 am (UTC)(link)
    I'm not. I'm still right here.

    [ As in, he's still about 2 or 3 paces ahead of Trish herself. He's being genuine... even though the words seem like they'd be laced with smartassery. However, this is the last thing he says before continuing to move creep forward, further into the darkness. With the lights out, the only way to see him comes from him brandishing a few long pins that he's extracted from his body, the rounded heads seeming to glow with a violet energy - which, perhaps Trish may be able to see more clearly than a regular person.

    Little more than a flick of his wrist is all it takes for him to send the needles flying, the points hitting their mark between two plates in the mole's armor - right at the base of it's neck, right near the brain stem. And yet... nothing seems to happen? The beast doesn't even react to the prick, aside from continuing to sniff around - and Illumi stays close to where Trish is, lowering his voice to barely above a whisper. ]


    Why don't you climb up on its back, to get closer to its vitals. [ He says, and it's not so much of a suggestion as it is him rambling aloud his current plan. ] I'll stop it with those needles if it notices you.

    [ Does he have a dangerous part in this plan?! If he does, he doesn't say it outright. ]
    figlia_morbida: ([can you believe this shit nancho])

    [personal profile] figlia_morbida 2021-07-02 08:37 am (UTC)(link)
    [His trick works too well! She jumps when she still hears his voice so close by, but then he's moving again and indeed, she sees the purple glow of the objects in his hands.

    Which look thin, like needles, and Trish peers at them briefly, before they're being flung, fast, and it takes her a moment to find them again among the darkness. Somehow, his aim in this dark room is goddamn impeccable, even if it doesn't seem to do anything right away.

    She knows better. This guy is up to something.

    He says as much, even, though she has some, uh...reservations?
    ]

    What? You want me to climb on that thing?

    [She tries her best to keep her voice down, but she can't hide her incredulity!]

    There's no way it won't notice an entire person climbing on it. What if you did...whatever you're thinking when I get close to it? If I have one good opening I can kill it.

    [The shells are annoying, but if Spice Girl gets a clear shot, she can probably spear it through with the metal pipe.

    Trish can't fathom what Illumi thinks she would do otherwise. Climbing on it, honestly! She does her best to give him her most unimpressed look even if he's probably not looking her way.
    ]
    needfully: (pic#14877857)

    IM SO SORRY this is so late... feel free to drop if it's too old!!

    [personal profile] needfully 2021-07-13 01:40 am (UTC)(link)
    [ It doesn't show on his face, but her suggestion actually is the best of both worlds for him— how lucky! If at all possible, he'd like to avoid sticking out his neck, so to hear she's confident enough to take it out herself at close range makes him glad that he made the suggestion in the first place. ]

    Mm, sure. I'll wait until you're in range of its tail.

    [ He meets her clear look of disapproval with measured serenity, seeming agreeable despite her incredulous reaction. Truth be told, he doesn't mind a change in the course of direction so long as the chips still fall in his favor. Illumi is selfish, but he's also efficient: it would be incredibly messy to deal with this by himself, so he can be convinced to collaborate and work together if it's advantageous. Why not speed the process along, afterall: ]

    You'll have a few seconds when I immobilize it with my needle. [ Illumi speaks lowly, flicking his eyes over to the beast instead - there's a spare crate that he can wait behind, as things turn out, so he creeps in that direction. ] I'll distract it so you can advance closer.

    [ And with that, he flicks another needle across the room, shattering some stray light-bulb that got burned out to draw the mole's attention away from the two of them. The sound of the glass breaking immediately puts the mole on alert, but its focusing its attention on the source of the sound, sniffing around confusedly for what could have caused it. Now's their chance!! ]