◣ OPEN ◢ CATCH THAT THESSYX
WHO: anyone signed up for this player plot
WHAT: a band of merry hatchlings followed the thessyx as they left, in an attempt to find their city!
WHEN: august 1-5
WHERE: north of basecamp
NOTES/WARNINGS: animal mutilation; for other warnings, please utilize subject lines
WHAT: a band of merry hatchlings followed the thessyx as they left, in an attempt to find their city!
WHEN: august 1-5
WHERE: north of basecamp
NOTES/WARNINGS: animal mutilation; for other warnings, please utilize subject lines
preparation;
in the last days of july, whispers spread amongst the hatchlings of a planned excursion north of the city, following the trail laid by the thessyx who had left before the window closed. friends of alina starkov — or anyone with skills useful enough to keep her alive long enough to get to the thessyx's underground city — might have received a personal invitation via text or in person, but anyone else might have simply jumped on via word of mouth.
there are rain shields to wheedle out of remí, food to hoard wherever possible to support the excursion, and other preparations to be made. those heading out on this journey don't really know how long they'll be gone: better to be ready for anything. hopefully, those coming along have weapons. you never know what you'll find in the ethyraian wilderness.
there are rain shields to wheedle out of remí, food to hoard wherever possible to support the excursion, and other preparations to be made. those heading out on this journey don't really know how long they'll be gone: better to be ready for anything. hopefully, those coming along have weapons. you never know what you'll find in the ethyraian wilderness.
the journey out;
day one
to a skilled observer, the tracks left by the thessyx originally appear to meander without purpose across the desert-like landscape. the terrain is easy to traverse, dry and covered in scrub. serpentflies flutter around, glinting in the faint light that leaks through the threatening cloud cover. the tracks gradually veer over the course of the day to join what seems like a migration or herd route of some kind... almost like a well-trodden road.
the good news is that the road offers excellent visibility and makes it hard to sneak up on the group, though it is pocked by a variety of animal prints. amidst the prints of animals that use the path, the thessyx's prints run the risk of getting lost in the noise.
when they rest for the night, just off the edge of the trail, a male scorpiug plunges into the camp looking for offerings to attract a mate. the scorpiug will attack, its claws and teeth equipped with a toxin that can induce sleep and paralysis on the victim, leaving them defenseless for a female scorpiug to sniff out and come devour later. at 30 ft tall, the scorpiug proves difficult to combat, and trailblazers should team up to take out this tank!
to a skilled observer, the tracks left by the thessyx originally appear to meander without purpose across the desert-like landscape. the terrain is easy to traverse, dry and covered in scrub. serpentflies flutter around, glinting in the faint light that leaks through the threatening cloud cover. the tracks gradually veer over the course of the day to join what seems like a migration or herd route of some kind... almost like a well-trodden road.
the good news is that the road offers excellent visibility and makes it hard to sneak up on the group, though it is pocked by a variety of animal prints. amidst the prints of animals that use the path, the thessyx's prints run the risk of getting lost in the noise.
when they rest for the night, just off the edge of the trail, a male scorpiug plunges into the camp looking for offerings to attract a mate. the scorpiug will attack, its claws and teeth equipped with a toxin that can induce sleep and paralysis on the victim, leaving them defenseless for a female scorpiug to sniff out and come devour later. at 30 ft tall, the scorpiug proves difficult to combat, and trailblazers should team up to take out this tank!
day two
the next day, when everyone is tired from the interruption to their sleep, and once they've left the camp out of sight and out of mind, the journey takes a turn for the disturbing as they discover the next stretch of road is marked by animal carcasses. these don't look like they were merely hunted by the inhospitable wildlife of ethyraia either. mangled bat bones, discarded rat tentacles, and golden cliff viper heads have been left behind in disarray. they don't look like they were left there by the thessyx or the kind of animal that would have been hunting them in the wild...
a downpour starts in the early afternoon. light at first, but after half an hour of sleet, the mild flooding around their feet and the intensity of the rain prove too much for rain shields and shielding abilities to completely correct. they are going to need safe harbor. fortunately, in the nearby mountainous landscape there appear to be some caves, nestled amongst boulders on higher ground ...
still day two
on the interior walls of the cave are ancient-looking paintings, wall art depicting dragons drawn to massive scale, taking up much of the wall and some of the ceiling! around them are also creatures that look quite like the thessyx themselves... and there are other drawings that don't seem to match them? taller figures with flatter heads and broader limbs. the art depicts all the featured creatures in harmony.
as night falls and people find places to settle, eivor wanders deeper into the very extensive cave. the number of tunnels and depth of the cave may be surprising or discouraging to other wanderers, but as eivor persists, she comes across an ancient, feeble, malnourished thessyx curled up in a corner.
provided she communicates with them, the thessyx explains telepathically that all elderly thessyx leave their subterranean city to go and 'join the ocean' on a final journey. however, this Thessyx does not think it will make it, and seems to lament this fact.
the next day, when everyone is tired from the interruption to their sleep, and once they've left the camp out of sight and out of mind, the journey takes a turn for the disturbing as they discover the next stretch of road is marked by animal carcasses. these don't look like they were merely hunted by the inhospitable wildlife of ethyraia either. mangled bat bones, discarded rat tentacles, and golden cliff viper heads have been left behind in disarray. they don't look like they were left there by the thessyx or the kind of animal that would have been hunting them in the wild...
a downpour starts in the early afternoon. light at first, but after half an hour of sleet, the mild flooding around their feet and the intensity of the rain prove too much for rain shields and shielding abilities to completely correct. they are going to need safe harbor. fortunately, in the nearby mountainous landscape there appear to be some caves, nestled amongst boulders on higher ground ...
the cave;
still day two
on the interior walls of the cave are ancient-looking paintings, wall art depicting dragons drawn to massive scale, taking up much of the wall and some of the ceiling! around them are also creatures that look quite like the thessyx themselves... and there are other drawings that don't seem to match them? taller figures with flatter heads and broader limbs. the art depicts all the featured creatures in harmony.
as night falls and people find places to settle, eivor wanders deeper into the very extensive cave. the number of tunnels and depth of the cave may be surprising or discouraging to other wanderers, but as eivor persists, she comes across an ancient, feeble, malnourished thessyx curled up in a corner.
provided she communicates with them, the thessyx explains telepathically that all elderly thessyx leave their subterranean city to go and 'join the ocean' on a final journey. however, this Thessyx does not think it will make it, and seems to lament this fact.
what they found didn't find;
day three
the next day, as the group gets ready to go, there are decisions to be made: what to do with the thessyx, and whether to turn back themselves in the face of the weather. after some debate between bringing them along and returning them to basecamp, the group settles on the latter, sending a few of their number (sam, balthier, and natasha have volunteered) back with them.
those who opt to remain continue after the trail left by the thessyx, but it goes cold later that day at the side of the mountain, as if the entire envoy simply vanished or teleported. low on food and other supplies, and threatened by rain and monsters, the group will have to decide whether to continue blindly or to turn back as well.
the next day, as the group gets ready to go, there are decisions to be made: what to do with the thessyx, and whether to turn back themselves in the face of the weather. after some debate between bringing them along and returning them to basecamp, the group settles on the latter, sending a few of their number (sam, balthier, and natasha have volunteered) back with them.
those who opt to remain continue after the trail left by the thessyx, but it goes cold later that day at the side of the mountain, as if the entire envoy simply vanished or teleported. low on food and other supplies, and threatened by rain and monsters, the group will have to decide whether to continue blindly or to turn back as well.
alina starkov (open)
00 Preparation // Private Text
Are we alerting Childe or going stealth?
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[ all it could do is get them in trouble, as she sees it. but she can be persuaded. ]
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Day 2
[ Sam approaches quietly, eyes on the cavern entrance. He's still in his flight suit, but he's pulled the goggles off his face for now, rubbing at his eyes a little.
Easy to tell Alina's not happy with them having to take shelter, and he gets it. That drive to keep pushing, keep looking, especially when you're forced to be more cautious than you wanted to. ]
I can send Redwing out ahead for a bit, try and get a read on the trail in the rain. Enough to get us an idea in case some of it's washed away by tomorrow.
[ It's not gonna save the whole trail if the rain doesn't let up - it's more an offer to give her something to hold onto in terms of hope. ]
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but then he mentions the trail, and the frost chips off her disposition. she loosens up, straightens. ]
He can do that? [ it assuages all at once every fear she had, sitting here. they won't lose anything but time and food — and they have the kind of people in their company who can work out food. it's tracking that's irreplaceable.
and, just a little bit, it's because the need for tracking at all has reminded her of mal. ]
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3
We do not know what direction to take. Even Sýnin cannot find a trace.
[She sighs defeatedly, making a vague gesture.]
The animals in this realm are not fit to eat. We will starve if we continue. [She glances surreptitiously toward wherever Tina is doing Tina things, hoping Alina will catch on to her meaning; the weakest among them will suffer if they don't turn back.]
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[ the outburst, full of childish passion and frustration, should humiliate her. she knows that everyone else has seen what is obvious, what she can't accept. there's no path this way.
it had been true since they'd left, since she had failed to shake kirigan at the camp. even if she found the thessyx, his presence meant she wouldn't really be free and clear.
brimming with maturity, she kicks a gravel-sized stone. it pings spitefully off of a tree and snaps back at her calf. ]
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day two;
aleksander doesn't go to alina immediately. rather, he wanders the tunnels a moment before finally moving to join her at the mouth of the cave. he sets himself against the wall, arms folded, eyes focused on the sliver of outside rather than the sullen teenager perched across from him. )
Do you ever wonder how the animals here survive such conditions?
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[ she doesn't look at him. she's moody, and she does not owe the black heretic the effort to manage her stormy emotions. instead, she picks up another rock and throws it out into the rain. it vanishes, the downpour so heavy that it darkens the air and erases evidence that the stone had ever existed. ]
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02
He sees her at the cave of the mouth, ready to bolt the second it lessens. The light she summons around herself is mesmerizing. And hard to see through. He comes to lean nearby. Honestly, the sound of the rain is soothing, and he's appreciate some time to collect his own thoughts. ]
How much did I tell you about when I left home?
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A lot.
[ as if she had not happily listened, at the time, to his narrative. she is sour now, and young enough that her present sourness is all that matters. ]
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I'm good to wrap this one up unless you wanted something specific.
Sam Wilson (open)
✪ Day 1: Open
✪ Day 2: Open
✪ Day 3: Closed to Natasha and Balthier
✪ WildcardDay 3
This isn't going to be a pleasant trip.
Let's see if the rain looks steady or getting heavier. I think there's some tarp in the supplies. I'll see if I can rig some shelter from the rain.
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[ Wrapping the wings around and huddling under the shield, Sam can keep himself and maybe two other people covered, but it's a squeeze, and really not what they want to rely on in case of another heavy downpour like the previous night. ]
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sounds good!
mods confirmed I can do 2-3 people at a time, so we'll have some good juggling
awesome!
Re: awesome!
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1
He falls from the sky like a stone, catching himself at the last second like he doesn't have a very natural fear of plummeting to the ground.
The raven perched on Eivor's shoulder croaks indignantly, and Eivor tosses a flat look Sam's way.] You seem to delight in it, actually.
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Not so much the startling people. The flying, though? Nothing better. Bet your friend knows a little something about that.
[ He nods to the raven. ]
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eivor / ota
At a certain point, the prints of the thessyx become nearly impossible to discern from the prints of animals, and the group is forced to linger at a crossroads while they figure it out.
While Eivor is crouched down, studying the prints, her raven companion swoops abruptly down from the sky and settles on her shoulder. She barely seems to notice, though it might be startling to someone who wasn't expecting it.]
Did you find the way?
[Is she talking to you or the bird?]
b. THE CAVES.
[Eivor is doing a head count once they've all run into the safety of the caves, making sure no one has been left behind or scalded by the poison rain.
She sighs, annoyed, and folds her arms over her chest.] I am no herbalist, but there must be a tonic to counter the sky's venom.
c. THE WIZENED.
Listen with ears, watch with eyes, and each wise man will find his way forth--
The torch she's holding is dim, revealing just how long she's been gone, but the light illuminates her scarred features all the same, twisted in concern. Without preamble, she announces:]
There is an elder back through the tunnels.
[Sorry to interrupt your conversations and/or dreams.]
b
[ It's familiar; the ritual for after a fight, after an ambush, after a bad day on the ship. He's thought less about home the past month, but when it's there, it's suddenly huge. He keeps busy to keep from grieving. ]
There's plant life outside -- thriving. There must be something we can learn from it. We should take samples back for our scientifically inclined friends. [ And for the cover story he fed to Childe, per Alina's request. ]
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But she's not thinking about that; he said something about spells, and she makes a mildly perplexed face.] You practice seiðr?
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a
It is, however, getting muddier. The good news is that this seems to be a well-traveled road. The bad news is that everyone and everything seems to have been traveling it. 76 has (with some effort, he is Old) dropped into a squat, as if getting up close and personal with all the tracks is going to help him differentiate the Thessyx prints from that of some random alien creature.
Look, we can't all have bird friends. He looks over his shoulder and gives Eivor a sort of appraising look.]
Yeah, it's these.
[He thinks so, anyway.]
Seems like everyone's headed the same direction.
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b;
( between the dragon-skin shield and alina's neat new party trick, he'd managed to avoid the worst of the rain's effects. this being said, eivor does raise a valid point. )
The Aid Station likely has something. ( desperate as the camp is, he can't imagine that they'd send their people out in these conditions without something to mitigate the worst of the damage.
whether or not they had the benefit of that knowledge, however, remains to be seen. )
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76 | ota
ii. day two
iii. day three
iv. wildcard
i
I did promise riveting tales of piracy, didn't I?
[ Let's see. He normally uses some of the audience's expectations to get extra drama, but he doubts 76 knows much about his world. ]
I once robbed the most famous tomb in all of Ivalice. [ He's not sure why he picks this one, but as soon as it's out of his mouth, he's committed. ]
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the darkling, ota.
🌘 ᴄᴀᴠᴇꜱ
🌘 ᴡɪʟᴅᴄᴀʀᴅ
A, possibly transition to B or even caves if it makes sense?
[ Balthier has had an eye on the General and Alina; she'd mentioned him, a few times, but he's noticed the odd mixture of tension and conversation between them. He isn't sure how to read it, but brings it upon himself to snoop.
As for the beasts, he's not not concerned, but he has his pistol and his quickenings, if it comes to that. He's certainly seen worse. That said, he doesn't particularly want to get caught facing whatever did this with a group whose skills and experience he doesn't know. Sam and Nat will probably be fine. The others -- he isn't sure.
And he hasn't fought without Fran in...years. He's worried about his own blind spots. ]
👌 perfection
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Balthier has to drive and can't really talk while he does that...do you want to time skip to cave?
absolutely cool with that 👌
Sorry I'm moving a little slow. Work kicked my butt this week.