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raiamods ([personal profile] raiamods) wrote in [community profile] ethyraia2021-05-21 04:56 pm
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◣ OPEN ◢ HATCHING LOG 001

WHO: All PCs
WHAT: New characters arrive on Ethyraia, get interrogated, and settle in at the basecamp.
WHEN: May 21 onward
WHERE: Basecamp Leviathan
NOTES/WARNINGS: Potential character nudity, violence, trypophobia (images) as well as light mentions of gore, alcohol and drug-use, light aphrodisiac effects (optional), and references to mass death.


HATCHING LOG 001 ❀
CONTENT WARNINGS: potential character nudity, violence, trypophobia (images) as well as light mentions of gore, alcohol and drug-use, light aphrodisiac effects (optional), and references to mass death.

Players who participated in our TDM are welcome to keep their CR and the content of those threads. Please make sure to chat this out on the OOC intro & CR meme before making assumptions. Please take your time reading the hatching and basecamp bullets, as some items have been altered or expanded.

❀ HATCHING


Congrats, you've woken up in an egg. I'm sure this is exactly how you wanted to spend your Saturday, right? There's no time to get curious and check out the other egg sacs. By the time you've fought your way out of the membranous sac, spilled electric blue goop everywhere, wiped it out of your eyes and sundry other orifices to get your bearings, you have a spear (or a gun) leveled at your face, throat, or other vital organs. Even if you might be inclined to fight, you can barely lift your arms to protest being grabbed and dragged off. Before you can even get a word in edgewise, you've been thrown into a holding cell.

Characters will not have a chance to retrieve their items at the time of the first hatching, and may not even know there is anything left in the remaining eggs.

The holding cell stinks of something sour and acidic, like rotted citrus, but you are not alone. Several other detainees sit in similar squalid confusion, dressed strangely and equally gooey. Time to make nice, ask questions... figure out what the hell is going on, and maybe do something about all that slime?

Over the next few days, a few things become clear. Despite the alien greeting, your captors speak a language that you understand, and the unpleasant circumstances are revealed to be a matter of necessity, not choice. Supplies are low, but they ensure that the new arrivals' time imprisoned is as painless as can be — they offer hot communal showers of less than three minutes, some strange starchy meal-replacement, and medical treatment to those in need. You might strike up a conversation with your new best friend in the shower over a low soap dispenser or when you realize you might need to share towels.

The cost of these luxuries comes in the form of touch-and-go interrogation by the security officers keeping tabs on the cells and supervising the shower time.

A few notes:
Your character may get pulled away for interrogation at some point. No torture, no drugs; just questioning. If you would like to thread this out, please reply to CAPT CHILDE'S top level comment! A caveat: threads will not go beyond (TEN) NPC replies, and new tag-ins will not be responded to after MAY 24.

☆ Locals will be stopping by outside the freestanding holding cells to ogle or ask questions. Are you really going to be mean to that little kid staring at you with wide eyes?

☆ Characters will be let out for bio breaks. No one has to pee in a bucket, that's just inhumane!

Attempts to escape will probably get you tasered. If your character composes a genius jailbreak, you are welcome to submit it in the MOD QUESTION comment to work out how that might go with the NPCs!

❀ EXPLORE THE BASECAMP

On the heels of a little benign interrogation, a medical inspection, and a stern talking to by Captain Childe, the survivors at Basecamp Leviathan determine one thing: you don't appear to be an active threat.

Released from the detention center after three days, you are given the run-down by the locals — you're on a planet called Ethyraia, and the people around you are survivors of the catastrophic crash of the UCSS Adamant several years prior. You, in fact, showed up on the third anniversary of the crash. Weird coincidence, huh?

The first order of the day is having a proper meal at the mess hall — some of the Adamant's survivors will be friendlier than others. They've been stranded here for years, remember? Some of them will be so desperate to talk to someone who has news of other places, and some will be giving you the cold shoulder.

You'll be fed the same as the rest of them. A plastic plate of crumbled protein of unidentifiable origin and gravy over rice with a single wilted stalk of broccoli and a cup of the worst coffee you've ever had. Maybe somebody bumps into you and spills said coffee, maybe you make it all the way to one of the long tables set out for communal eating.

Time to strike up a chat with your neighbor — maybe ask them to pass the salt?

(What do you mean, there's no salt!?)

During this time, characters will be able to return to the Central Chrysalis where they hatched. While there are no clues as to how they got there, they might find items — their own, or someone else's. Everyone is strapped for supplies, but try not to snatch up anything that isn't yours. The security officers don't look kindly on people chasing one other down the hall, trying to get back their dirty magazines.

A few notes:
☆ Feel free to help out anywhere. Every little bit of assistance you offer to the locals will raise their estimation of you. You could easily help clean dishes after the meal, help fix leaky piping or repair hammocks. You could stop by the aid station and assist with the wounded. You'll be watched closely and some of the survivors will be warier than others, but most will appreciate the opportunity to have a 'break'.

☆ If your character leaves the basecamp and wanders outside the Leviathan, they may begin to notice that what they perhaps took as a giant cave is actually an enormous dragon. Everything that seems human-made will look varying levels of worn down, patched, repaired and patched again. This is not a place of prosperity and happiness. Many people are recently injured, or have new scars or missing limbs.

☆ PCs will be warned about the acid rain and inhospitable wildlife that they'll face if they venture beyond the shade of the dragon's wings.

❀ RECRUITMENT FAIR



You've been here for a week, had a chance to show your mettle. Maybe you've demonstrated a propensity for fixing gadgets (or plumbing!) or you have the command of a natural leader and the ability to wield a gun (or a tire iron!) to great effect. Either way, the Adamant's survivors are eager to put you to work so they can have their first real 'days off' in three years! Survivors have set up their various areas in the hopes of catching your attention and (possibly!) bolster their numbers! Feel free to wander around, talk to other PCs, and get the lay of the land.

ENGINEERING CORPS

Thorkil has welded a sign to a post out front, cheerfully painted by a gaggle of children to say "WELCOME!" The children are crowded around the area, and Thorkil is telling them stories about one of his many tattoos as you approach — he has a magnificent eagle tattooed on his arm, and in a hush he is explaining how it landed on him and tried to bite him like a mosquito, and how he slapped it and it just splattered right there on his arm and he's never been able to wash it off!

The children seem mesmerized by the story (maybe you are too?) and will scatter at the story's conclusion, tugging you over to the various areas, pointing things out excitedly. What is an Ehlers-Chau sublight engine? You're about to find out whether you like it or not! Or maybe you can teach them a thing or two. Those who seem to know their stuff will be eagerly invited on board by Thorkil.

The Engineering division has salvaged its tools and scrap from the Adamant’s wreckage, so it has all of the essentials from metal mills to CNC routers to circuitry tools. A holo projector throws schematics on the wall — a drill, a few potential shelter ideas for long-term settlement, and a new communications tower.

SECURITY DIVISION

Rémi has barely deigned to participate — and seems to have done so only at the request of some of his companions. He's sitting at an unadorned table and he is cleaning a variety of weapons. He will scowl if approached, and seems openly mistrustful of your intentions should you speak to him. Questions about how a conversation with Rémi might go may be posted to the MOD QUESTIONS thread. (Note: We will not be threading Rémi, so these questions will be handwaved!)

Characters who make a positive impression on him will open up the avenue to work for the Security Division later, but he will not be extending any offers now — please allow for a realistic period of development here!

Feel free to lean into another PC's space and comment on how frosty that dude seems! You can also survey the various weapons stored in racks, help out with building spears, the usual suspects.

THEATRE

The theatre doubles as a childcare center, and many of the NPCs bustling about seem very excited and eager for the chance to talk to anyone who ventures in to visit. The theatre is bright and cheerful, paintings have been done on the walls of scenes from children's stories featuring colorful characters.

The thespians will not only try to recruit you (for acting in a play, for teaching, for script writing, for drawing on the walls or caring for children) but they will actively put you to work if they see you standing idle longer than a moment! Your character may find themselves with a paintbrush in hand, or taking part in a recital for a play (you're free to invent one, or put a new spin on an old classic! Romeo and Julio, anyone?) or building a set piece for one of the many local productions.

The Theatre doubles as the protective hub in times of need, so beyond arts education and babysitting, your character may also be tasked with shoring up those defenses, helping to fortify the walls, or other such tasks. And who knows, they may be paired off with someone else rather unexpectedly!

AID STATION

Sunya Hyacinth is the local medical doctor, fueled by coffee and spite. She doesn't have the time to recruit personally — she's flitting about the aid station seeing to the injured.

If you follow her, she will put you to work. Hold this stent, articulate this dislocation, take this blood pressure reading. If anyone appears to have a proficiency for this sort of work, she may inquire after credentials — and anyone who seems to have medical experience is going to immediately be handed the medic's armband, a white band with a blue cross emblazoned on it. This armband will grant any PC an extra amount of respect and trust from the Adamant's survivors — but you'd better be able to live up to it!

Feel free to treat any injured PCs, converse with other 'recruits', help pin that white and blue arm-band on... you know, anything under the sun. Some of the patients in the medical bay seem to be suffering from the adverse effects of some of the local flora — itching hives or burning pustules. One unfortunate soul seems only able to speak in limericks, which the medical staff will admit is one of the odder things they’ve seen.

SANITATION

CONTENT WARNING: DRUG REFERENCES

It's a dirty job, but somebody's gotta do it! There are always latrines to be dug, pipes to be repaired, general maintenance to be done on the various sanitation systems.

A nervous-looking janitor will approach your character almost shyly, and ask if you wouldn't mind giving her a hand. If you are willing to help her (fix a pipe, dig a hole, etc), she will gradually warm up to you and seem more animated and lively and very, very grateful. Won't you please consider working with the Sanitation crew? Sure, it's not as glamorous as some of the other duties, but they're the backbone of the Basecamp and they could really use the help!

She'll even let you in on a little secret if you really butter her up or show an interest — the Sanitation Crew? Totally has a little underground greenhouse where they're growing marijuana. They're totally willing to share...

Feel free to dig latrines alongside your fellow PCs, or maybe even share a joint. It's a way to pass the time, right? PCs serving in sanitation will also have an easier time overhearing the gossip that spreads around the base, since no one looks twice at them.

COMMUNITY OUTREACH

CONTENT WARNING: REFERENCES TO MASS DEATH

During their first two weeks in the basecamp, any character who stops by one of the various houses of worship (in addition to a church, a synagogue, and a mosque, there is a temple with small statues to fifteen different unfamiliar deities, many of whom seem to be from different faiths), the gymnasium, or the mess hall will come across a stand that hosts a dozen or so packages.

Wrapped in the black emergency blankets that many bring with them to and from the bunks, these packages are about one cubic foot and contain folded clothes in roughly the same sizes. The styles are all different and highly individualized. Some are luxe, some are basic, and some are clearly the undershirt (but not the proper outerwear) for uniforms of the Adamant’s crew. Warm-faced folks eagerly give out a single package to each new hatchling. Along with the clothing and blanket, hatchlings will receive basic packages containing basic toiletries — bar soap, a toothbrush, a straight razor, etc.

Come by at the wrong time, and you might see a fight break out. A young person, red-faced, shouts at the volunteers working these stands, “Those were our people! Our families! We should be the one to decide what’s done with what they left behind.”

In hushed tones, clearly trying to keep this from becoming a conflict, the lead volunteer insists, “Take it up with Captain Childe.”


A few notes:
Feel free to have your character sign on to help out with any of the listed divisions, with the exception of security.

☆ Characters may collect one (1) care package from the community outreach program. If your character intends to come back for more, please let us know in the Mod Questions thread.

☆ Feel free to ask for light NPC interactions in the MOD QUESTIONS header; we can give you a general idea of how a conversation might go! Like with the Captain Childe threads, none of these threads will be lengthy, and new tag-ins will not be responded to after MAY 24.

❀ THE DREAMING

You are standing at the edge of an immense, underground lake. Water laps at the shore, echoing in the cavern. There is a sense of peace and warmth and — welcome.

A creature emerges from the lake and approaches you. Its gills flutter, its eyes are a faint bioluminescent glow in the darkness. It reaches out to touch you — one long, elegant finger presses against your chest. It feels as if it might crack your sternum open and ferret beneath your bones as if looking, looking for something. Yet, there is no malice from it, and you feel no fear.

But the creature relents. It backs up. Bows to you once, and then turns and walks back into the water.

You stay for some time at the edge of the lake. Eventually, it seems as if another person is here with you, or perhaps they simply came into focus after being here just as long as you. Should you speak with them?

A few notes:
PCs may interact with one another in the dreams. They will be in a semi-conscious state, not wholly aware they are dreaming and not wholly under the impression of its normalcy.

☆ Your character will wake up naturally from the Dreaming, they will feel peaceful and refreshed.
The lake, if they choose to swim in it while dreaming, would be perceived as the perfect ambient temperature for them — some characters may prefer it to be warmer or colder!

☆ If they duck below the water, they will see far-off glittering city lights, but no matter how they try to swim towards them they will never get any closer!

☆ If your character tries to drink the water, they might notice that for a few minutes after they wake they can hear little snippets of NPC thoughts. Weird!

☆ Every character will have a small, pale lilac mark where they were touched on the chest. It will fade over the next few days.

❀ FETCH QUEST

CONTENT WARNING: REFERENCES TO LIGHT APHRODISIAC EFFECTS

A small, perky woman corrals you somewhere near the latrines. "Hey!" she says insistently, pushing her hat back and sending a spill of inky curls askew from her forehead. "We need a hand. There's this plant we get for Sunya — the Doc? You met her yet? — it's a painkiller. Go through a shitload of that, which I'm sure is quite surprising," she says all this in a single breath, and her expression is sour despite her cheery tone.

"You any good at botany? We need another round of Starspire root. Can't harvest the ones we've got in camp, they've been a little cranky lately. You'll have to go about four kilometers due west, towards the old Adamant wreck. Just watch them — if they start to sweat, you'll need to get under cover, means the acid rain is coming. I'll upload the specs to your Comm."

Seems like you're being partnered with somebody else for the run — another person looking perhaps about as equally haggard as you, and at least as equally voluntold. Hopefully you won't run into any difficulties — how hard can retrieving one plant be?

A few notes:
☆ Feel free to have random monster encounters along the way! Don’t forget to wait for approvals on bestiary submissions before incorporating them into threads.

☆ The plants are at a high elevation, so they will exist on rocky outcroppings along a cliff-face. The landscape here is mostly high desert, which means it is full of thin, calf-high grasses, scrub plants, and non arable land polluted by dense, alkaline soil and rocks. Be creative in how you get there!

☆ Somebody gets hurt? Here, chew this root! They said it was a painkiller, right? What's the worst that could happen? (People can get a little ... flirtatious, shall we say.)

☆ Or you could go one step further and try exploring portions of the Adamant! Remember, the ship itself was built to house seventy thousand people — it's the size of a city, and it cannot be adequately explored in an afternoon! If you'd like anything specific to come of this, or if you’d like to know specifics about the Adamant’s layout, please consider submitting a plot request!.

neversmall: (Default)

[personal profile] neversmall 2021-05-25 03:59 am (UTC)(link)
Oh, didn't I say? [ Nina grins innocently, retrieves the tin that's carefully stuffed in with her kefta, and moves to carry it all out. ]

Let's find someplace private-ish. Maybe a roof.

[ She will share with Alina, but she is not interested in sharing with anyone else, thank you. ]
sunmon: (Default)

[personal profile] sunmon 2021-05-25 04:01 am (UTC)(link)
Luckily, I happen to have found the roof access for the theater.

[ which speaks to the troublemaker that she is, but also to the fact that she'd had to wrangle a six year old who had been determined to clamber up there after disappearing for just a little too long with the blue paint yesterday.

alina leads the way, winding them through the crowd arm-in-arm.
] So if you haven't been at the Little Palace, where were you stationed?
neversmall: (006)

[personal profile] neversmall 2021-05-25 11:20 pm (UTC)(link)
[ Nina doesn't pull away from Alina, although the contact makes it so she can't help but hear her heartbeat more than anyone else's, and it leaves them both more vulnerable than she would normally like. The camp, however, is safer for Grisha than most places in their world, which is a genuinely pathetic statement. Nina understands the kind of power simple contact can have, the way it builds a bridge. She's in the bridge-building business.

She nods and waves to a few people she recognizes as they walk. She feels a bit of a weight as she talks about this, keeping her voice for Alina's ears, but her tone is light enough. It's simple history. ]


I've been on the field since I was fifteen, a full soldier at sixteen. [ Heartrenders don't really get to wile away their time in the Little Palace, doing research. She'd been needed on the front, and that was where she went. ] About two years ago, I started running more specialized missions. My last one was in Kerch.
sunmon: (pic#14852192)

[personal profile] sunmon 2021-05-26 01:02 am (UTC)(link)
Just you? No back-up?

[ 'specialized' and 'my' clue alina in. she's used to first army talk — 'we're heading south.' 'we're crossing the fold.' nina doesn't frame it that way. even if alina had never been one of them, the illusion of camaraderie was a thin blanket. mutual suffering, she'd tell herself, could run deeper than even the worst prejudices. it had never proved true, of course. not for most of the first army. not for anyone with any power. ]
neversmall: (020)

[personal profile] neversmall 2021-05-26 01:18 am (UTC)(link)
[ Nina shakes her head. ] Not for this one, no. I've worked within units before, but this wasn't that kind of job.

[ Nina's not interested in hiding who she is and what she's done, but she's also very aware that what she does... what Heartrenders do... it's not always easy to swallow.

There were many reasons why Heartrenders tended to stay with their own kind. ]


How long were you working with the cartographers?
sunmon: (Default)

[personal profile] sunmon 2021-05-26 01:40 am (UTC)(link)
A few years. [ her little nod suggests much the same as nina. ] I think a few of them were coming around to liking me, despite ... [ she shrugs. her smile is a weak flutter of acknowledgment. ] You know.

[ it was always the first thing anyone pointed out about her. even those who knew. even the king and queen themselves. she exhales. ]

Or at least they were before ... [ she thinks of alexei going over the edge of the skiff that she'd put him on. she ducks her head. ] But the Little Palace has been nice. Let's see, I've made friends with Nadia and — [ marie. poor, dead marie. all around her are the corpses of friends. alina clears her throat and surges on. ] Genya. Fedyor. [ she crinkles her nose. ] Ivan and I need a little more time, I think.

[ time that they won't get because alina won't be staying. it's hard to even imagine leaving them behind. ]
neversmall: (057)

i really, really hope this works for headcanon with genya

[personal profile] neversmall 2021-05-26 02:53 am (UTC)(link)
[ ...ah. Yes. She knows. The Shu thing. It's not easy to resemble the enemy in a land that's at war, she supposes. Grisha have more reason to fear the Shu than most, but they also don't have the luxury of turning anyone away who wants to help them -- let alone the sun summoner. Nina imagines Alina must have, very abruptly, been thrust into a very different life.

The Little Palace was many things, but nice was not the first word that came to Nina's mind. It had been, however, good to suddenly be in a place where she fit, where she had a purpose, and where there were people who wouldn't turn her away.

She imagines that it might have been similar for Alina, if... impossibly more, to have gone from who she'd been to who she was. The politics could be brutal, and, well... at least Nina knows the names of some of the people Alina befriended. Poor Genya; she was glad she'd found a friend there. And Fedyor and Ivan... Nina feels a pang of sorrow, thinking of how they would view her now. She doesn't regret it; it hurts all the same. ]


Nadia, I don't know well. Fedyor is a sweetheart. Ivan... [ she trails up, her hand brushing against the silver locket she now wears ] ...has had to do many difficult things. He has a true heart. They're both very good. [ At what they do, at being Heartrenders. They'd been a few years ahead of her, but she'd still competed with their class - Ivan could beat her out at times, still. ]

[ She doesn't mention Genya, because Genya is not mentioned. The white kefta speaks loudly enough for her. When they had been younger... even then, it hadn't truly been that different. But Nina did not like being cruel, and sometimes that was close to kindness, and when Nina had become a spy Genya had shared a few things with Nina that, perhaps, she should not have as in the past Nina had done a few things for Genya that, perhaps, she should not have. ]
sunmon: (pic#14852469)

[personal profile] sunmon 2021-05-26 11:59 pm (UTC)(link)
[ Alina's silent for a moment, as if waiting for Nina to continue. She doesn't. The absence of commentary on Genya somehow surprises her. She knows she shouldn't. Genya may boss around a gaggle of the Queen's and other otkazat'sya servants, but among Grisha, she is different.

Alina's mouth sets in a line.
]

They all are.

[ Good. Even Ivan. Alina can recognize that, despite her personal conflicts with him. All Grisha are people who have no place but in the Little Palace. They are myriad neuroses packed into keftas, stepping on each other's toes. She and Ivan step on each other's toes more often.

But he is not the Black Heretic.

She fidgets at the hem of her kefta sleeve, feeling the need to justify herself, the subject change, now that she doesn't have more to say on the matter. She wrestles with it a moment.
] The only real friend I had in the First Army hasn't answered my letters since I left. He never liked Grisha, so I suppose it's not that surprising.

[ It stings to admit, but it gives her protection in the long term. Nina will ask no more injurious questions about her time prior to coming to the Little Palace if it's clear that there's nothing but pain there. Alina stares at the bare, smooth center of her palm, where the scar had been. She closes her hand into a fist and lifts her chin. ]

It's for the best.
neversmall: (101)

[personal profile] neversmall 2021-05-27 01:26 am (UTC)(link)
[ There is no excuse, really, for what happened with Genya. It had already been done before Nina had joined the Little Palace as a child, it was simply in her framework for The Way Things Were. But Nina had, even as a child, a terrible time with looking at other people and not asking why, and now that she is older... her loyalty to the general is still strong, but she is deeply uncomfortable with many things. It had not been so hard to pretend to be a radical who hated the forced conscription of Grisha. For some things, silence was the best protection.

And the best prompt, if you wanted someone to say more on the subject. Honestly, Alina. This is how you get a Heartrender to not be interested in things?

But Nina's not interested in splitting open Alina's secrets and pains like a hammer and chisel. It strikes her, suddenly, how very alone Alina sounds. The only real friend.

And for most of her life, Alina hadn't known who she was.

She only makes a soft listening noise and then completely redirects. ]


So we're at the theater! Which way up?

[ ...look, she might not be interested in using silence as a weapon at this time, but she's only human, she can't just not. ]
Edited (sigh) 2021-05-27 01:26 (UTC)
sunmon: (Default)

[personal profile] sunmon 2021-05-27 02:09 am (UTC)(link)
Oh!

[ saints, she'd needed that out. she was just digging herself deeper, wasn't she? having an even dubiously friendly ear was making her too eager to talk about what she hadn't been able to talk about for too long.

she leads nina around to the back, behind the stage. a metal frame there supports the curtains, and above it, the lighting catwalks. from there, it's barely possible to see amongst the cobwebs of steel bars that some of them make up a black ladder towards the roof.

alina points to it.
]

Hope you like climbing. [ she leads the way, at least, finding the edge of the scaffold. the good news is that it looks like it's intended for climbing. ]
neversmall: (097)

[personal profile] neversmall 2021-05-27 02:25 am (UTC)(link)
[ Wryly: ] At least it's not swimming.

[ She's done enough of that, thank you. But for all the face she pulls, Nina manages the scaffold more or less neatly. There is a moment when she has to tuck her tin of biscuits beneath her chin and fears she might drop them, but both the biscuits and Nina arrive safely to the top of the theatre roof. ]

Oh, this is nice! Well-spotted, Alina.
sunmon: (pic#14852472)

[personal profile] sunmon 2021-05-27 03:07 am (UTC)(link)
You didn't see what it took to find it. Imagine wrestling an errant child down from the catwalk.

[ she gestures back down towards the scaffolding, but she's laughing as she does. oh, it feels good to laugh again. the fresh air in her lungs helps. she stretches out her arms at her side and takes a deep breath. her hands drop back to her sides.

the air smells different, here. it's not ravka. every stone and every so-called street tells her that it's not ravka. she misses it.

the view is unremarkable. the theater is one of the taller buildings in the area, yes, but it's also quite central to the basecamp. stretches of lean-to homes and the like. at the far edge, the engineering department. all bleak and built of salvage. but overhead, there is the dragon to consider.
]
neversmall: (100)

[personal profile] neversmall 2021-05-27 11:27 pm (UTC)(link)
[ Nina moves to give Alina her space, smiling at the other girl's release of joy; it's nice to see. ] Sounds terrifying. Better you than me.

[ She takes a seat on the roof, setting her tin down beside her, then puts both hands behind her to lean against them and glance up... at the wings of the dragon. ]

It's strange not to see the stars.
sunmon: (pic#14852478)

[personal profile] sunmon 2021-05-28 12:29 am (UTC)(link)
We'll just have to go further outside to see them.

[ she gestures to the edge of the camp. alina doesn't plan to stay here forever. it might be safe, but it's confining. and if there's another settlement, somewhere far from kirigan's grasp, she'll go there instead.

briefly, it occurs to her what he might do to this camp when he finds her missing, when he suspects some of them might have kidnapped and hidden her. it dashes her spirits only briefly, but enough that she plops down to sit beside nina and her biscuit tin.

she doesn't reach for one first. that would be impolite. instead, she wraps her arms around her knees and waits.
]

I can't believe you managed not to lose these to the egg fluid.
neversmall: (003)

[personal profile] neversmall 2021-05-28 12:42 am (UTC)(link)
They were in the second batch. You know, the one where things were mysteriously not covered in goo.

[ Nina opens the tin and hands one biscuit to Alina, then takes one herself. She doesn't bite into it yet. Each biscuit is covered with a layer of chocolate. ]

Have you been back to check them out yet?
sunmon: (Default)

[personal profile] sunmon 2021-05-28 12:48 am (UTC)(link)
[ she nods, but she's too busy taking a bite of the biscuit — which after a week of the blandest rations she's ever tasted, is a luxurious experience. she catches the crumbs in her other hand, then when she has chewed through the bite, finally answers. ]

Found my old kefta, etherealki blue. Sketchbook. Night dress. [ a knife. she takes another bite of the biscuit and decides not to mention it. ] A bag of sweet toffees. [ she points at nina with the biscuit. ] Which, don't worry, I fully intend to share.
neversmall: (062)

[personal profile] neversmall 2021-05-28 01:12 am (UTC)(link)
[ ...so she wasn't immediately set her apart upon going to the Little Palace. She'd been given a blue kefta at first, a chance to meet and befriend the other Grisha before setting her apart as surely as Genya had been, if in very opposite ways.

Nina hasn't stopped thinking about it since Alina brought it up - unanswered letters. She doesn't know who did it, but Nina knows the political games of the Little Palace. A sun summoner... would not be permitted... much outside influence. The Powers That Be were probably already furious enough that Alina'd grown up outside their indoctrination; the power she had simply because of the hope she offered...

No, she didn't know who did it - it could have been the king, a wealthy noble, or even the general - but she was sure that it was done. They were at war, and Little Palace politics didn't believe in leaving much to chance. ]


Oh, toffees! Excellent. That should last a great deal longer than these. We'll have to eat them within the month or they'll go stale. [ Nina brings up the biscuit to her nose and smells it, before closing her eyes and taking a small bite, savoring it with unabashed enjoyment. ]
sunmon: (Default)

[personal profile] sunmon 2021-05-28 01:18 am (UTC)(link)
Saints, that's just around the corner, isn't it?

[ it hits her like a brick. alina looks down at the biscuit, pressing almost lost crumbs back to her lips. she mulls them over. ]

Nearly two weeks already. [ like her time in the little palace, it feels like it's rushing by. she hunches her shoulders a bit. it's going to take a long time to get back to ravka. it's not a matter of simply trekking across a country and boarding a ship. not one with sails, at least. ]
neversmall: (041)

[personal profile] neversmall 2021-05-28 01:31 am (UTC)(link)
[ ...sigh. Nina opens her eyes and... yup, Alina's body language is clearly communicating her distress. Quietly: ]

Do you feel it very much? Upset that you're here and not home, I mean.
sunmon: (pic#14854106)

[personal profile] sunmon 2021-05-28 01:37 am (UTC)(link)
Ravka needs me.

[ there's hubris in it, but it's the truth. it had felt good to be needed — for the first time in her life, she'd felt a sense that she belonged, a sense she was wanted. even if kirigan had manipulated her, lied to her, the basic premise was still true: she was still the sun summoner, and ravka still needed to be freed of the fold. ]

Even if I never get strong enough to destroy the Fold, I could ... ferry ships. [ it's not glamorous, but it's good work. she looks down over the settlement. ] The survivors of the Adamant don't even want us here. We're just a drain on their resources.
neversmall: (110)

[personal profile] neversmall 2021-05-28 02:06 am (UTC)(link)
Alina... [ Nina rarely reaches out herself; the touch of a Heartrender is not often welcome. But she takes the hand that's not holding her biscuit and places it on Alina's shoulder. ] Your being here right now is not your fault. You're right - Ravka does need you. And we'll find a way to get you back. But don't feel guilty for being alive and somewhere else when it was not your fault or your choice to come here.
sunmon: (Default)

[personal profile] sunmon 2021-05-28 02:28 am (UTC)(link)
[ is it guilt, this gnawing ache in her chest? the weight that settles there when she lies down to sleep? is it?

that doesn't feel like the right word for how little she wants to return to feeling useless and small, but alina can feel some responsibility there, no matter how arrogant, and she thinks that maybe guilt and responsibility are kinder and more flattering than the truth, so she shies away from prodding at it. lets it gnaw at her a little more, but out of her line of sight.

the desire to tell nina — not just someone, but nina — the truth burns in her. she stuffs the rest of the biscuit into her mouth just to stop it coming, and flexes her hands into little fists, then unclenches them before she has stopped chewing.
]

I know. You're right. [ she turns her head and smiles, nodding, assuring nina that she does not need the support that she desperately does, simply because she knows that she needs to hold herself back from it if she means to keep her secrets. ] But the people from the Adamant, they're not thinking about that when they look at us.
neversmall: (003)

[personal profile] neversmall 2021-05-28 03:20 am (UTC)(link)
[ ...not guilt, then. What? Something is twisting around inside her, and Nina's not certain of what it is that is coiling, choking at her fellow Grisha, her sister; the sun summoner, her nation's hope, but she does not like that it's there.

She lets her hand drop down and takes another small bite of her biscuit, seeming to let it go.

Nina is absolutely terrible at letting things go. ]


What do you think they're thinking when they look at us?
sunmon: (pic#14854106)

cw: racism

[personal profile] sunmon 2021-05-28 03:26 am (UTC)(link)
That we're just one more thing this planet is doing to keep them from surviving long enough to go home.

[ it's a familiar look. no one has looked at her judgmentally because she is shu since she got here, admittedly, but that doesn't mean there haven't been looks that are quite similar. she just notices everyone who came from the chrysalis gets them.

it's the look that says if one of us has to die, i hope you go first. the look that says this is what we're wasting resources on?
]
neversmall: (055)

[personal profile] neversmall 2021-05-28 01:22 pm (UTC)(link)
[ Nina listens. She hears a bit more than Alina is saying, hints of the experience Alina must have had as she grew up, half Shu, in a land where the Shu were the enemy. ]

I'm sure some of them do think that.

[ Now is when, if she was going to try to Play Alina, she'd say nothing. She'd trail off in artful, thoughtful silence and have her mark ask, open up the pathway to manipulate and sow the right seeds. Instead: ]

Although I'm not sure they have a 'home' to go to, I'm sure some of them do think of us as a drain on their resources, an unexpected difficulty. What else do you think they think about us?

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